Home › Class layouts › AI › AI::AdjustInvalidTerrainEffect::TerrainData
Needs the Community Extension. Not available in the unmodified game; works while the Community Extension mod is active (its own functions, or raw memory access with Mem/ObjMem).
AI::AdjustInvalidTerrainEffect::TerrainData
GameCore::AI::AdjustInvalidTerrainEffect::TerrainData — structure, size 16 bytes (0x10).
Bases: AI::GameEffectAnalysis::AnalysisData at 0x0
| Linux offset |
Member |
Type |
0x8 |
m_terrain |
TerrainTypes |