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Needs the Community Extension. Not available in the unmodified game; works while the Community Extension mod is active (its own functions, or raw memory access with Mem/ObjMem).
AI::BehaviorTree::DecisionState
GameCore::AI::BehaviorTree::DecisionState — structure, size 20 bytes (0x14).
| Linux offset |
Member |
Type |
0x0 |
Parent |
unsigned int |
0x4 |
Jump |
unsigned int |
0x8 |
FirstChild |
unsigned int |
0xc |
LastChild |
unsigned int |
0x10 |
StartAt |
unsigned int |