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Needs the Community Extension. Not available in the unmodified game; works while the Community Extension mod is active (its own functions, or raw memory access with Mem/ObjMem).

AI::BehaviorTree::DecisionState

GameCore::AI::BehaviorTree::DecisionState — structure, size 20 bytes (0x14).

Linux offset Member Type
0x0 Parent unsigned int
0x4 Jump unsigned int
0x8 FirstChild unsigned int
0xc LastChild unsigned int
0x10 StartAt unsigned int