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Needs the Community Extension. Not available in the unmodified game; works while the Community Extension mod is active (its own functions, or raw memory access with Mem/ObjMem).
AI::BehaviorTree::DiplomacyData
GameCore::AI::BehaviorTree::DiplomacyData — structure, size 96 bytes (0x60).
| Linux offset |
Member |
Type |
0x0 |
DesiresDenouncement |
AI::BehaviorTree::SharedData<const bool> |
0x10 |
HasDenounced |
AI::BehaviorTree::SharedData<const bool> |
0x20 |
DesiresWarDeclaration |
AI::BehaviorTree::SharedData<const bool> |
0x30 |
IsAtWar |
AI::BehaviorTree::SharedData<const bool> |
0x40 |
PresentValue |
AI::BehaviorTree::SharedData<const int> |
0x50 |
Contract |
AI::BehaviorTree::SharedData<int> |