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Needs the Community Extension. Not available in the unmodified game; works while the Community Extension mod is active (its own functions, or raw memory access with Mem/ObjMem).
AI::BehaviorTree::Factory::FactoryNodeDefinition
GameCore::AI::BehaviorTree::Factory::FactoryNodeDefinition — structure, size 24 bytes (0x18).
| Linux offset |
Member |
Type |
0x0 |
NodeId |
int |
0x4 |
NodeJump |
int |
0x8 |
NodeType |
int |
0xc |
NodeShape |
int |
0x10 |
TreeName |
const char* |