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Needs the Community Extension. Not available in the unmodified game; works while the Community Extension mod is active (its own functions, or raw memory access with Mem/ObjMem).
AI::BehaviorTree::FindUnitsEvaluator
GameCore::AI::BehaviorTree::FindUnitsEvaluator — class, size 32 bytes (0x20).
Bases: AI::Control::UnitEvaluator at 0x0
| Linux offset |
Member |
Type |
0x8 |
m_list |
const UnitPriorityList& |
0x10 |
m_location |
const GameCore::PlotCoord& |
0x18 |
m_getUpgradeable |
bool |