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Needs the Community Extension. Not available in the unmodified game; works while the Community Extension mod is active (its own functions, or raw memory access with Mem/ObjMem).

AI::BehaviorTree::FindUnitsEvaluator

GameCore::AI::BehaviorTree::FindUnitsEvaluator — class, size 32 bytes (0x20).

Bases: AI::Control::UnitEvaluator at 0x0

Linux offset Member Type
0x8 m_list const UnitPriorityList&
0x10 m_location const GameCore::PlotCoord&
0x18 m_getUpgradeable bool