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Needs the Community Extension. Not available in the unmodified game; works while the Community Extension mod is active (its own functions, or raw memory access with Mem/ObjMem).
AI::BehaviorTree::NearestCityJob
GameCore::AI::BehaviorTree::NearestCityJob — class, size 72 bytes (0x48).
Bases: Platform::Job at 0x0
| Linux offset |
Member |
Type |
0x28 |
m_ownerId |
PlayerTypes |
0x2c |
m_unitId |
IDType |
0x30 |
m_goalDistrict |
DistrictTypes |
0x34 |
m_bestLocation |
PlotCoord |
0x3c |
m_needsGreatWorkBuilding |
bool |
0x40 |
m_neededDistrict |
DistrictTypes |