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Needs the Community Extension. Not available in the unmodified game; works while the Community Extension mod is active (its own functions, or raw memory access with Mem/ObjMem).

AI::BehaviorTree::NodeDefinition

GameCore::AI::BehaviorTree::NodeDefinition — structure, size 184 bytes (0xb8).

Linux offset Member Type
0x0 NodeShape AI::BehaviorTree::NODE_SHAPE
0x4 NodeType AI::BehaviorTree::NODE_TYPE
0x8 Data AI::BehaviorTree::NodeData
0xb0 NumSharedData uint