Home › Class layouts › AI › AI::BehaviorTree::OperationNavalEscortData

Needs the Community Extension. Not available in the unmodified game; works while the Community Extension mod is active (its own functions, or raw memory access with Mem/ObjMem).

AI::BehaviorTree::OperationNavalEscortData

GameCore::AI::BehaviorTree::OperationNavalEscortData — structure, size 24 bytes (0x18).

Linux offset Member Type
0x0 MovePosition AI::BehaviorTree::SharedData<const int>
0x10 EscortsNeeded int
0x14 EscortsRecruited int