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Needs the Community Extension. Not available in the unmodified game; works while the Community Extension mod is active (its own functions, or raw memory access with Mem/ObjMem).

AI::BehaviorTree::PurchasePlotData

GameCore::AI::BehaviorTree::PurchasePlotData — structure, size 64 bytes (0x40).

Linux offset Member Type
0x0 ActualCity AI::BehaviorTree::SharedData<const int>
0x10 Position AI::BehaviorTree::SharedData<const GameCore::PlotCoord>
0x20 Contract AI::BehaviorTree::SharedData<int>
0x30 PlotContract IDType
0x34 MakeContract bool
0x38 ContractOwner PlayerTypes