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Needs the Community Extension. Not available in the unmodified game; works while the Community Extension mod is active (its own functions, or raw memory access with Mem/ObjMem).
AI::BehaviorTree::PurchasePlotData
GameCore::AI::BehaviorTree::PurchasePlotData — structure, size 64 bytes (0x40).
| Linux offset |
Member |
Type |
0x0 |
ActualCity |
AI::BehaviorTree::SharedData<const int> |
0x10 |
Position |
AI::BehaviorTree::SharedData<const GameCore::PlotCoord> |
0x20 |
Contract |
AI::BehaviorTree::SharedData<int> |
0x30 |
PlotContract |
IDType |
0x34 |
MakeContract |
bool |
0x38 |
ContractOwner |
PlayerTypes |