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Needs the Community Extension. Not available in the unmodified game; works while the Community Extension mod is active (its own functions, or raw memory access with Mem/ObjMem).

AI::BehaviorTree::TurnLimitData

GameCore::AI::BehaviorTree::TurnLimitData — structure, size 56 bytes (0x38).

Linux offset Member Type
0x0 TurnLimit AI::BehaviorTree::SharedData<const int>
0x10 FailAtLimit AI::BehaviorTree::SharedData<const bool>
0x20 TurnLimitIsMinimum AI::BehaviorTree::SharedData<const bool>
0x30 NumTurns int