Home › Class layouts › AI › AI::CityReligionAnalysis
Needs the Community Extension. Not available in the unmodified game; works while the Community Extension mod is active (its own functions, or raw memory access with Mem/ObjMem).
AI::CityReligionAnalysis
GameCore::AI::CityReligionAnalysis — structure, size 64 bytes (0x40).
| Linux offset |
Member |
Type |
0x0 |
CityId |
Player::CityID |
0x8 |
Location |
PlotCoord |
0x10 |
ReachableLocation |
PlotCoord |
0x18 |
ConversionScore |
FixedPoint |
0x1c |
StrengthNeededForMajority |
FixedPoint |
0x20 |
AlreadyConverted |
bool |
0x24 |
CommittedConversionScore |
FixedPoint |
0x28 |
AssignedUnits |
Types::Vector<unsigned int, Types::LinearAlloc::Default<1, 0> > |