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Needs the Community Extension. Not available in the unmodified game; works while the Community Extension mod is active (its own functions, or raw memory access with Mem/ObjMem).

AI::DiplomaticSupport

GameCore::AI::DiplomaticSupport — class, size 80 bytes (0x50).

Linux offset Member Type
0x0 m_conditionFunctions eastl::hash_map<unsigned int, std::__1::function<bool (const GameCore::Player::Instance &, const GameCore::Player::Instance &)>, eastl::hash<unsigned int>, eastl::equal_to<unsigned int>, eastl::allocator, false>
0x28 m_transitionFunctions eastl::hash_map<unsigned int, std::__1::function<bool (GameCore::Player::Instance &, const GameCore::Player::Instance &)>, eastl::hash<unsigned int>, eastl::equal_to<unsigned int>, eastl::allocator, false>