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Needs the Community Extension. Not available in the unmodified game; works while the Community Extension mod is active (its own functions, or raw memory access with Mem/ObjMem).
AI::MoveList
GameCore::AI::MoveList — class, size 48 bytes (0x30).
| Linux offset |
Member |
Type |
0x0 |
m_baseMoves |
Types::Vector<int, Types::LinearAlloc::Default<1, 0> > |
0x18 |
m_moves |
MoveTypeList |