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Needs the Community Extension. Not available in the unmodified game; works while the Community Extension mod is active (its own functions, or raw memory access with Mem/ObjMem).

AI::MoveList

GameCore::AI::MoveList — class, size 48 bytes (0x30).

Linux offset Member Type
0x0 m_baseMoves Types::Vector<int, Types::LinearAlloc::Default<1, 0> >
0x18 m_moves MoveTypeList