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Needs the Community Extension. Not available in the unmodified game; works while the Community Extension mod is active (its own functions, or raw memory access with Mem/ObjMem).

AI::Planning::Instance::TargetInformation

GameCore::AI::Planning::Instance::TargetInformation — structure, size 208 bytes (0xd0).

Linux offset Member Type
0x0 TargetType AI::AiTargetType
0x8 TargetId Player::ComponentID
0x10 TargetLocation PlotCoord
0x18 NumAttackPositions int
0x1c AttackPositions PlotCoord[]
0x4c AttackTurn int[]
0x64 ExpectedDamage int[]
0x7c ExpectedSelfDamage int[]
0x94 ExpectedReturnDamage int[]
0xac ExpectedTargetReturnDamage int[]
0xc4 IsKillAttack bool[]