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Needs the Community Extension. Not available in the unmodified game; works while the Community Extension mod is active (its own functions, or raw memory access with Mem/ObjMem).
AI::Planning::Instance::TargetInformation
GameCore::AI::Planning::Instance::TargetInformation — structure, size 208 bytes (0xd0).
| Linux offset |
Member |
Type |
0x0 |
TargetType |
AI::AiTargetType |
0x8 |
TargetId |
Player::ComponentID |
0x10 |
TargetLocation |
PlotCoord |
0x18 |
NumAttackPositions |
int |
0x1c |
AttackPositions |
PlotCoord[] |
0x4c |
AttackTurn |
int[] |
0x64 |
ExpectedDamage |
int[] |
0x7c |
ExpectedSelfDamage |
int[] |
0x94 |
ExpectedReturnDamage |
int[] |
0xac |
ExpectedTargetReturnDamage |
int[] |
0xc4 |
IsKillAttack |
bool[] |