0x28 |
m_player |
ParentPtr<GameCore::Player::Instance> |
0x30 |
m_pursuingStrategies |
Types::Vector<bool, Types::LinearAlloc::Default<1, 0> > |
0x48 |
m_forbiddenStrategies |
Types::Vector<bool, Types::LinearAlloc::Default<1, 0> > |
0x60 |
m_mustChangeState |
Types::Vector<bool, Types::LinearAlloc::Default<1, 0> > |
0x78 |
m_meetsExclusiveCondition |
Types::Vector<bool, Types::LinearAlloc::Default<1, 0> > |
0x90 |
m_nextTurnChangeAllowed |
Types::Vector<int, Types::LinearAlloc::Default<1, 0> > |
0xa8 |
m_extraStrategyConditions |
Types::Vector<int, Types::LinearAlloc::Default<1, 0> > |
0xc0 |
m_pseudoYieldPriorities |
Types::Vector<FixedPointT<8>, Types::LinearAlloc::Default<1, 0> > |
0xd8 |
m_yieldPriorities |
Types::Vector<FixedPointT<8>, Types::LinearAlloc::Default<1, 0> > |
0xf0 |
m_isDone |
bool |