Home › Class layouts › Cache › Cache::Lua::IAiCityBuild

Needs the Community Extension. Not available in the unmodified game; works while the Community Extension mod is active (its own functions, or raw memory access with Mem/ObjMem).

Cache::Lua::IAiCityBuild

GameCore::Cache::Lua::IAiCityBuild — class, size 8 bytes (0x8).

Bases: Lua::ScopedVirtualInstance<GameCore::Cache::Lua::IAiCityBuild, GameCore::Cache::AI::CityBuild> at 0x0

Linux offset Member Type
0x0 _vptr$IAiCityBuild fn(...)**