Home › Class layouts › City › City::DynamicAdjacencyBonus

Needs the Community Extension. Not available in the unmodified game; works while the Community Extension mod is active (its own functions, or raw memory access with Mem/ObjMem).

City::DynamicAdjacencyBonus

GameCore::City::DynamicAdjacencyBonus — structure, size 48 bytes (0x30).

Linux offset Member Type
0x0 m_eDistrict DistrictTypes
0x4 m_eTerrainType TerrainTypes
0x8 m_eFeatureType FeatureTypes
0xc m_eImprovementType ImprovementTypes
0x10 m_bRiver bool
0x11 m_bAdjacentDistrict bool
0x14 m_iAppeal int
0x18 m_eYield YieldTypes
0x1c m_iTilesRequired int
0x20 m_iAmount int
0x28 m_szDescription LocalizationString