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Needs the Community Extension. Not available in the unmodified game; works while the Community Extension mod is active (its own functions, or raw memory access with Mem/ObjMem).
Combat::Member
GameCore::Combat::Member — structure, size 72 bytes (0x48).
| Linux offset |
Member |
Type |
0x0 |
m_ID |
Player::ComponentID |
0x8 |
m_bfFlags |
uint16 |
0xa |
m_iDamageFrom |
int16 |
0xc |
m_iDamageTo |
int16 |
0xe |
m_iFinalDamageTo |
int16 |
0x10 |
m_iDefenseDamageTo |
int16 |
0x12 |
m_iFinalDefenseDamageTo |
int16 |
0x14 |
m_iMaxHitPoints |
int16 |
0x16 |
m_iMaxDefenseHitPoints |
int16 |
0x18 |
m_iExperienceChange |
int16 |
0x1a |
m_iCombatStrength |
int16 |
0x1c |
m_iStrengthModifier |
int16 |
0x20 |
m_kLocation |
PlotCoord |
0x28 |
m_eCombatSubType |
CombatSubTypes |
0x2c |
m_eEra |
EraTypes |
0x30 |
m_CombatPreviewText |
PreviewTextList |