0x0 |
m_syncArchive |
FAutoArchiveClassContainer<GameCore::District::Instance> |
|
0x98 |
m_id |
FAutoVariable<unsigned int, GameCore::District::Instance> |
reads: District:ChangeDamage, District:SetDamage, District:SetProperty |
0xb0 |
m_MarkedForDelete |
bool |
|
0xb8 |
m_kLocation |
FAutoVariable<GameCore::PlotCoord, GameCore::District::Instance> |
reads: District:ChangeDamage |
0xd0 |
m_iCityID |
FAutoVariable<unsigned int, GameCore::District::Instance> |
reads: District:ChangeDamage, District:SetDamage |
0xe8 |
m_eDistrictType |
FAutoVariable<GameCore::DistrictTypes, GameCore::District::Instance> |
reads: District:ChangeDamage, District:SetDamage |
0x100 |
m_aYieldChanges |
FAutoVariable<GameCore::IndexList<int, GameCore::Definition::DefinitionCollectionWithTypeIndex<GameCore::Definition::Yield>, &GameCore::Definitions::GetYieldDefinitions, void>, GameCore::District::Instance> |
|
0x130 |
m_aBaseYieldChanges |
FAutoVariable<GameCore::IndexList<int, GameCore::Definition::DefinitionCollectionWithTypeIndex<GameCore::Definition::Yield>, &GameCore::Definitions::GetYieldDefinitions, void>, GameCore::District::Instance> |
|
0x160 |
m_aYieldAdjacencyModifiers |
FAutoVariable<GameCore::IndexList<int, GameCore::Definition::DefinitionCollectionWithTypeIndex<GameCore::Definition::Yield>, &GameCore::Definitions::GetYieldDefinitions, void>, GameCore::District::Instance> |
|
0x190 |
m_aYieldAdjacencyMirrors |
FAutoVariable<eastl::vector<GameCore::District::AdjacencyBonusMirror, eastl::allocator>, GameCore::District::Instance> |
|
0x1c0 |
m_aAppealYieldChanges |
FAutoVariable<eastl::vector<GameCore::District::AppealYieldChange, eastl::allocator>, GameCore::District::Instance> |
reads: District:GetYield |
0x1f0 |
m_aGreatPersonPointChanges |
FAutoVariable<eastl::vector<FixedPointT<8>, eastl::allocator>, GameCore::District::Instance> |
|
0x220 |
m_iGreatPersonPointMultiplier |
FAutoVariable<int, GameCore::District::Instance> |
|
0x238 |
m_iGreatPersonPointAdder |
FAutoVariable<int, GameCore::District::Instance> |
|
0x250 |
m_iTourismChange |
FAutoVariable<int, GameCore::District::Instance> |
|
0x268 |
m_iExtraRegionalRange |
FAutoVariable<int, GameCore::District::Instance> |
|
0x280 |
m_iExtraRegionalEntertainment |
FAutoVariable<int, GameCore::District::Instance> |
|
0x298 |
m_iExtraEntertainment |
FAutoVariable<int, GameCore::District::Instance> |
|
0x2b0 |
m_aExtraRegionalYields |
FAutoVariable<GameCore::IndexList<int, GameCore::Definition::DefinitionCollectionWithTypeIndex<GameCore::Definition::Yield>, &GameCore::Definitions::GetYieldDefinitions, void>, GameCore::District::Instance> |
|
0x2e0 |
m_aTourismAdjacencyYieldModifier |
FAutoVariable<GameCore::IndexList<int, GameCore::Definition::DefinitionCollectionWithTypeIndex<GameCore::Definition::Yield>, &GameCore::Definitions::GetYieldDefinitions, void>, GameCore::District::Instance> |
|
0x310 |
m_iGarrisonDamage |
FAutoVariable<int, GameCore::District::Instance> |
writes: District:ChangeDamage, District:SetDamage; reads: District:ChangeDamage, District:SetDamage |
0x328 |
m_iOuterDefensesDamage |
FAutoVariable<int, GameCore::District::Instance> |
writes: District:ChangeDamage, District:SetDamage; reads: District:ChangeDamage, District:SetDamage |
0x340 |
m_iLastTurnDamaged |
FAutoVariable<int, GameCore::District::Instance> |
writes: District:ChangeDamage |
0x358 |
m_iRemainingAttacks |
FAutoVariable<int, GameCore::District::Instance> |
|
0x370 |
m_kProperties |
FAutoVariable<Data::TypedVariantMap, GameCore::District::Instance> |
|
0x3d8 |
m_iCost |
FAutoVariable<int, GameCore::District::Instance> |
|
0x3f0 |
m_bIsComplete |
FAutoVariable<bool, GameCore::District::Instance> |
|
0x408 |
m_iAirSlotsModifier |
FAutoVariable<int, GameCore::District::Instance> |
|
0x420 |
m_iWithinOneHexEspionageDefenseBonus |
FAutoVariable<int, GameCore::District::Instance> |
|
0x438 |
m_bUnderSiege |
FAutoVariable<bool, GameCore::District::Instance> |
|
0x450 |
m_bPillaged |
FAutoVariable<bool, GameCore::District::Instance> |
|
0x468 |
m_kCombat |
District::Combat |
|