Home › Class layouts › Emergency › Emergency::Manager

Needs the Community Extension. Not available in the unmodified game; works while the Community Extension mod is active (its own functions, or raw memory access with Mem/ObjMem).

Emergency::Manager

GameCore::Emergency::Manager — class, size 176 bytes (0xb0).

Bases: Game::Component::IInstance at 0x0

Linux offset Member Type
0x18 m_scoreHandles Types::Vector<GameCore::Message::Handle, Types::LinearAlloc::Default<1, 0> >
0x30 m_OnPlayerDestroyed Message::Handle
0x40 m_OnPlayerTurnStart Message::Handle
0x50 m_handles Types::Vector<GameCore::Message::Handle, Types::LinearAlloc::Default<1, 0> >
0x68 m_Emergencies EmergencyItems
0x80 m_tempEmergencies EmergencyItems
0x98 m_EmergencySignals EmergencySignals