Home › Class layouts › Emergency › Emergency::Manager
Needs the Community Extension. Not available in the unmodified game; works while the Community Extension mod is active (its own functions, or raw memory access with Mem/ObjMem).
Emergency::Manager
GameCore::Emergency::Manager — class, size 176 bytes (0xb0).
Bases: Game::Component::IInstance at 0x0
| Linux offset |
Member |
Type |
0x18 |
m_scoreHandles |
Types::Vector<GameCore::Message::Handle, Types::LinearAlloc::Default<1, 0> > |
0x30 |
m_OnPlayerDestroyed |
Message::Handle |
0x40 |
m_OnPlayerTurnStart |
Message::Handle |
0x50 |
m_handles |
Types::Vector<GameCore::Message::Handle, Types::LinearAlloc::Default<1, 0> > |
0x68 |
m_Emergencies |
EmergencyItems |
0x80 |
m_tempEmergencies |
EmergencyItems |
0x98 |
m_EmergencySignals |
EmergencySignals |