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Needs the Community Extension. Not available in the unmodified game; works while the Community Extension mod is active (its own functions, or raw memory access with Mem/ObjMem).

Emergency::Reflection::DynamicData1

GameCore::Emergency::Reflection::DynamicData1 — structure, size 104 bytes (0x68).

Linux offset Member Type
0x0 m_eMembers Types::Vector<GameCore::PlayerTypes, Types::LinearAlloc::Default<1, 0> >
0x18 m_sGoalNames Types::Vector<String::BasicT<String::BasicStringAlloc, ASCII>, Types::LinearAlloc::Default<1, 0> >
0x30 m_sTargetGoalNames Types::Vector<String::BasicT<String::BasicStringAlloc, ASCII>, Types::LinearAlloc::Default<1, 0> >
0x48 m_eCaresAbout Types::Vector<GameCore::PlayerTypes, Types::LinearAlloc::Default<1, 0> >
0x60 m_bStarted bool