Home › Class layouts › Emergency › Emergency::Reflection::Status1

Needs the Community Extension. Not available in the unmodified game; works while the Community Extension mod is active (its own functions, or raw memory access with Mem/ObjMem).

Emergency::Reflection::Status1

GameCore::Emergency::Reflection::Status1 — structure, size 80 bytes (0x50).

Linux offset Member Type
0x0 m_bGoalCompleted Types::Vector<bool, Types::LinearAlloc::Default<1, 0> >
0x18 m_iPlayerScores Types::Vector<int, Types::LinearAlloc::Default<1, 0> >
0x30 m_iPlayerTiers Types::Vector<int, Types::LinearAlloc::Default<1, 0> >
0x48 m_bSuccess bool
0x4c turnsleft int