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Needs the Community Extension. Not available in the unmodified game; works while the Community Extension mod is active (its own functions, or raw memory access with Mem/ObjMem).

Events::BuildingEvent::BuildingVisState1

GameCore::Events::BuildingEvent::BuildingVisState1 — structure, size 16 bytes (0x10).

Linux offset Member Type
0x0 eBuilding BuildingTypes
0x4 eVisState RevealedState
0x8 iPercentComplete int
0xc bPillaged bool