Home › Class layouts › Events › Events::BuildingEvent::BuildingVisState1
Needs the Community Extension. Not available in the unmodified game; works while the Community Extension mod is active (its own functions, or raw memory access with Mem/ObjMem).
Events::BuildingEvent::BuildingVisState1
GameCore::Events::BuildingEvent::BuildingVisState1 — structure, size 16 bytes (0x10).
| Linux offset |
Member |
Type |
0x0 |
eBuilding |
BuildingTypes |
0x4 |
eVisState |
RevealedState |
0x8 |
iPercentComplete |
int |
0xc |
bPillaged |
bool |