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Needs the Community Extension. Not available in the unmodified game; works while the Community Extension mod is active (its own functions, or raw memory access with Mem/ObjMem).

Events::EventData1

GameCore::Events::EventData1 — structure, size 112 bytes (0x70).

Bases: Events::EventData at 0x0

Linux offset Member Type
0x4 hSubType uint
0x8 kUnit1 Player::UnitID
0x10 kUnit2 Player::UnitID
0x18 kCity1 Player::CityID
0x20 kCity2 Player::CityID
0x28 kDistrict1 Player::DistrictID
0x30 kDistrict2 Player::DistrictID
0x38 kComponentID1 Player::ComponentID
0x40 kComponentID2 Player::ComponentID
0x48 kLocation PlotCoord
0x50 iData1 int
0x54 iData2 int
0x58 iData3 int
0x5c fData1 float
0x60 fData2 float
0x64 fData3 float
0x68 pszMessage const char*