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Needs the Community Extension. Not available in the unmodified game; works while the Community Extension mod is active (its own functions, or raw memory access with Mem/ObjMem).
Exports::PlayerVisibilityManager
GameCore::Exports::PlayerVisibilityManager — class, size 32 bytes (0x20).
Bases: Interfaces::IPlayerVisibilityManager1 at 0x0
| Linux offset |
Member |
Type |
0x8 |
m_pkPlayerVisibilityManager |
Map::Player::Visibility::Manager* |
0x10 |
m_pkCachePlayerVisibilityManager |
const GameCore::Cache::Map::Player::Visibility::Manager* |
0x18 |
m_uiRefCount |
uint |
Virtual functions
Slot order of the class's own vtable (inferred, see Virtual function tables). A virtual call call [vptr+offset] uses the byte offset. Owner is shown when the entry is inherited or overridden elsewhere.
| Slot |
Offset |
Method |
Address in current build |
| 0 |
0x0 |
QueryInterface |
0x5a0ee0 |
| 1 |
0x8 |
Destroy |
0x5a0ab0 |
| 2 |
0x10 |
GetVisibility |
0x5a0b90 |
| 3 |
0x18 |
GetVisibility |
0x5a0b90 |
| 4 |
0x20 |
IsValid |
0x5a0d50 |
| 5 |
0x28 |
IsValid |
0x5a0d80 |
| 6 |
0x30 |
IsValid |
0x5a0d20 |
| 7 |
0x38 |
IsRevealed |
0x5a0cb0 |
| 8 |
0x40 |
IsVisible |
0x5a0dc0 |
| 9 |
0x48 |
IsLayerVisible |
0x5a0c30 |
| 10 |
0x50 |
IsVisibleToAnyHuman |
0x5a0e60 |
| 11 |
0x58 |
IsVisibleToAnyPlayer |
0x5a0ea0 |
| 12 |
0x60 |
GetLayerCount |
0x5a0ad0 |
| 13 |
0x68 |
GetLayerIndexID |
0x5a0af0 |
| 14 |
0x70 |
GetLayerValue |
0x5a0b10 |
| 15 |
0x78 |
ChangeVisibilityCount |
0x5a0a50 |