Home › Class layouts › FreeCities › FreeCities::Manager
Needs the Community Extension. Not available in the unmodified game; works while the Community Extension mod is active (its own functions, or raw memory access with Mem/ObjMem).
FreeCities::Manager
GameCore::FreeCities::Manager — class, size 344 bytes (0x158).
Bases: Game::Component::IInstance at 0x0
| Linux offset |
Member |
Type |
0x18 |
m_syncArchive |
FAutoArchiveClassContainer<GameCore::FreeCities::Manager> |
0xb0 |
m_priority |
FAutoVariable<GameCore::AI::Control::ControlPriority, GameCore::FreeCities::Manager> |
0xc8 |
m_freeCities |
FAutoVariable<Types::Vector<GameCore::FreeCities::Instance, Types::LinearAlloc::Default<1, 0> >, GameCore::FreeCities::Manager> |
0xf0 |
m_player |
ParentPtr<GameCore::Player::Instance> |
0xf8 |
m_cityLocationHandle |
Message::Handle |
0x108 |
m_cityTransferredHandle |
Message::Handle |
0x118 |
m_improvementPillagedHandle |
Message::Handle |
0x128 |
m_buildingPillagedHandle |
Message::Handle |
0x138 |
m_districtPillagedHandle |
Message::Handle |
0x148 |
m_combatOccurredHandle |
Message::Handle |
Virtual functions
Slot order of the class's own vtable (inferred, see Virtual function tables). A virtual call call [vptr+offset] uses the byte offset. Owner is shown when the entry is inherited or overridden elsewhere.
| Slot |
Offset |
Method |
Address in current build |
| 0 |
0x0 |
\~Manager |
0x1ad210 |
| 1 |
0x8 |
Initialize |
0x640f80 |
| 2 |
0x10 |
Uninitialize |
0x1ae1d0 |
| 3 |
0x18 |
Reset |
0x1ae0f0 |
| 4 |
0x20 |
DoTurn (Game::Component::IInstance) |
0x8972d0 |
| 5 |
0x28 |
Update (Game::Component::IInstance) |
0x8972d0 |
| 6 |
0x30 |
RestoreVisualState (Game::Component::IInstance) |
0x9b1040 |
| 7 |
0x38 |
InitializeVisualState (Game::Component::IInstance) |
0x9b1040 |
| 8 |
0x40 |
InitializeNewGame (Game::Component::IInstance) |
0x8972d0 |