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Needs the Community Extension. Not available in the unmodified game; works while the Community Extension mod is active (its own functions, or raw memory access with Mem/ObjMem).

Game::Archaeology

GameCore::Game::Archaeology — class, size 352 bytes (0x160).

Bases: Game::Component::IInstance at 0x0

Linux offset Member Type
0x18 m_syncArchive FAutoArchiveClassContainer<GameCore::Game::Archaeology>
0xb0 m_vkArchaeologyList FAutoVariable<eastl::vector<GameCore::Game::ArchaeologicalRecord, eastl::allocator>, GameCore::Game::Archaeology>
0xe0 m_bLandSitesGenerated FAutoVariable<bool, GameCore::Game::Archaeology>
0xf8 m_bSeaSitesGenerated FAutoVariable<bool, GameCore::Game::Archaeology>
0x110 m_kTempMap TempArchaeologicalMap
0x140 m_aPlayerCounts eastl::vector<int, eastl::allocator>