0x0 |
m_aResourcesExpended |
FAutoVariable<eastl::vector<GameCore::Game::Climate::ResourceConsumed, eastl::allocator>, GameCore::Game::Climate::ClimateData> |
0x30 |
m_aCO2ByUsageType |
FAutoVariable<eastl::vector<int, eastl::allocator>, GameCore::Game::Climate::ClimateData> |
0x60 |
m_aCarbonSequestered |
FAutoVariable<eastl::vector<GameCore::Game::Climate::CarbonSequestered, eastl::allocator>, GameCore::Game::Climate::ClimateData> |
0x90 |
m_iClimateChangeForLastSeaLevelEvent |
FAutoVariable<int, GameCore::Game::Climate::ClimateData> |
0xa8 |
m_iSeverityForLastSeaLevelEvent |
FAutoVariable<int, GameCore::Game::Climate::ClimateData> |
0xc0 |
m_iTilesFlooded |
FAutoVariable<int, GameCore::Game::Climate::ClimateData> |
0xd8 |
m_iTilesSubmerged |
FAutoVariable<int, GameCore::Game::Climate::ClimateData> |
0xf0 |
m_iTotalForestedTiles |
FAutoVariable<int, GameCore::Game::Climate::ClimateData> |
0x108 |
m_iTurnFirstResourceConsumed |
FAutoVariable<int, GameCore::Game::Climate::ClimateData> |
0x120 |
m_iCumulativeDeforestationPoints |
FAutoVariable<int, GameCore::Game::Climate::ClimateData> |
0x138 |
m_iCO2FootprintModifier |
FAutoVariable<int, GameCore::Game::Climate::ClimateData> |
0x150 |
m_eDeforestationType |
FAutoVariable<GameCore::DeforestationTypes, GameCore::Game::Climate::ClimateData> |
0x168 |
m_iNextIceLossTurns |
FAutoVariable<int, GameCore::Game::Climate::ClimateData> |
0x180 |
m_iNextSeaLevelRiseTurns |
FAutoVariable<int, GameCore::Game::Climate::ClimateData> |
0x198 |
m_bHaltFloodFertility |
FAutoVariable<bool, GameCore::Game::Climate::ClimateData> |
0x1b0 |
m_bHaltStormFertility |
FAutoVariable<bool, GameCore::Game::Climate::ClimateData> |
0x1c8 |
m_iFertilityRemovalChance |
FAutoVariable<int, GameCore::Game::Climate::ClimateData> |
0x1e0 |
m_aThisTurnCO2Footprint |
FAutoVariable<eastl::vector<int, eastl::allocator>, GameCore::Game::Climate::ClimateData> |
0x210 |
m_aLastTurnCO2Footprint |
FAutoVariable<eastl::vector<int, eastl::allocator>, GameCore::Game::Climate::ClimateData> |
0x240 |
m_iLastTurnWorstCO2Footprint |
FAutoVariable<int, GameCore::Game::Climate::ClimateData> |
0x258 |
m_iLastTurnAverageCO2Footprint |
FAutoVariable<int, GameCore::Game::Climate::ClimateData> |
0x270 |
m_aStorms |
FAutoVariable<eastl::vector<GameCore::Game::Climate::Storm, eastl::allocator>, GameCore::Game::Climate::ClimateData> |
0x2a0 |
m_aActiveStorms |
StormIDList |
0x2c0 |
m_aDroughts |
FAutoVariable<eastl::vector<GameCore::Game::Climate::Drought, eastl::allocator>, GameCore::Game::Climate::ClimateData> |
0x2f0 |
m_aActiveDroughts |
DroughtIDList |
0x310 |
m_aOneOffs |
FAutoVariable<eastl::vector<GameCore::Game::Climate::OneOff, eastl::allocator>, GameCore::Game::Climate::ClimateData> |
0x340 |
m_aActiveOneOffs |
OneOffIDList |
0x360 |
m_aTemporaryNotifications |
Types::Vector<GameCore::Game::Climate::NotificationData, Types::LinearAlloc::Default<1, 0> > |