0x0 |
m_AGENDAS_MAJOR_CIV_HISTORICAL_AGENDAS |
int |
|
0x4 |
m_AGENDAS_MAJOR_CIV_RANDOM_AGENDAS |
int |
|
0x8 |
m_AI_BASE_LUXURY_VALUE |
float |
|
0xc |
m_AI_CURRENT_TASK_BIAS |
int |
|
0x10 |
m_AI_DISCOUNT_RATE |
float |
|
0x14 |
m_AI_ISLAND_COAST_PERCENTAGE |
int |
|
0x18 |
m_AI_TRADE_VALUE_FOR_AID |
int |
|
0x1c |
m_AI_TURNS_BETWEEN_FRIENDSHIP_OFFERS |
int |
|
0x20 |
m_AI_TURNS_BETWEEN_PEACE_OFFERS |
int |
|
0x24 |
m_AI_TURNS_BETWEEN_TRADES |
int |
|
0x28 |
m_AI_ZONE_OF_CONTROL_DISCOUNT |
float |
|
0x2c |
m_ALLIANCE_LEVEL_COUNT |
int |
|
0x30 |
m_ALLIANCE_LEVEL_THREE_XP |
int |
|
0x34 |
m_ALLIANCE_LEVEL_TWO_XP |
int |
|
0x38 |
m_ALLIANCE_POINTS_FOR_DEAL |
int |
|
0x3c |
m_ALLIANCE_POINTS_FOR_SOCIETY |
int |
|
0x40 |
m_ALLIANCE_POINTS_FOR_TRADE |
int |
|
0x44 |
m_ALLIANCE_POINTS_MULTIPLIER |
int |
|
0x48 |
m_ARCHAEOLOGY_MAX_ERA |
int |
|
0x4c |
m_ARCHAEOLOGY_SITES_PER_CIV_LAND |
int |
|
0x50 |
m_ARCHAEOLOGY_SITES_PER_CIV_SEA |
int |
|
0x54 |
m_AVOID_FEATURE_MAX_MULTIPLIER |
float |
|
0x58 |
m_AVOID_FEATURE_MAX_THRESHOLD |
int |
|
0x5c |
m_BARBARIAN_BOLDNESS_PER_CAMP_ATTACK |
int |
|
0x60 |
m_BARBARIAN_BOLDNESS_PER_KILL |
int |
|
0x64 |
m_BARBARIAN_BOLDNESS_PER_SCOUT_LOST |
int |
|
0x68 |
m_BARBARIAN_BOLDNESS_PER_TURN |
int |
|
0x6c |
m_BARBARIAN_BOLDNESS_PER_UNIT_LOST |
int |
|
0x70 |
m_BARBARIAN_CAMP_COASTAL_SPAWN_ROLL |
int |
|
0x74 |
m_BARBARIAN_CAMP_EXTRA_DISTANCE_PER_LOW_DIFFICULTY |
int |
|
0x78 |
m_BARBARIAN_CAMP_FIRST_TURN_PERCENT_OF_TARGET_TO_ADD |
int |
|
0x7c |
m_BARBARIAN_CAMP_MAX_PER_MAJOR_CIV |
int |
|
0x80 |
m_BARBARIAN_CAMP_MINIMUM_DISTANCE_ANOTHER_CAMP |
int |
|
0x84 |
m_BARBARIAN_CAMP_MINIMUM_DISTANCE_CITY |
int |
|
0x88 |
m_BARBARIAN_CAMP_ODDS_OF_NEW_CAMP_SPAWNING |
int |
|
0x8c |
m_BARBARIAN_CLANS_BRIBE_COST_PER_CITY |
int |
|
0x90 |
m_BARBARIAN_CLANS_CIV_CONVERSION_INCREMENT_CHANCE |
int |
|
0x94 |
m_BARBARIAN_CLANS_CIV_CONVERSION_POINTS_STANDARD |
int |
|
0x98 |
m_BARBARIAN_CLANS_HIRE_COST_SCALAR |
float |
|
0x9c |
m_BARBARIAN_CLANS_RANSOM_COST_SCALAR |
float |
|
0xa0 |
m_BARBARIAN_CLANS_TECH_STEAL_INTERVAL_STANDARD |
int |
|
0xa4 |
m_BARBARIAN_CLANS_TECH_STEAL_VARIANCE_STANDARD |
int |
|
0xa8 |
m_BARBARIAN_CLANS_UNIQUE_UNIT_CLAIM_INTERVAL_STANDARD |
int |
|
0xac |
m_BARBARIAN_CLANS_UNIQUE_UNIT_STRENGTH_RANGE |
int |
|
0xb0 |
m_BARBARIAN_DEFENSE_ALL_UNITS |
int |
|
0xb4 |
m_BARBARIAN_DEFENSE_RANGED_UNITS |
int |
|
0xb8 |
m_BARBARIAN_LOWER_THROTTLE_PER_DIFFICULTY |
int |
|
0xbc |
m_BARBARIAN_MAX_THROTTLE_PER_RAID |
int |
|
0xc0 |
m_BARBARIAN_NUM_RANDOM_UNIT_CHOICES |
int |
|
0xc4 |
m_BARBARIAN_RELEASE_VARIATION |
int |
|
0xc8 |
m_BARBARIAN_TECH_PERCENT |
int |
|
0xcc |
m_BONUS_RESOURCE_FERTILITY |
int |
|
0xd0 |
m_CAPITAL_IDENTITY_PRESSURE_MAXIMUM |
int |
|
0xd4 |
m_CAPITAL_IDENTITY_PRESSURE_MINIMUM |
int |
|
0xd8 |
m_CAPITAL_IDENTITY_PRESSURE_TILE_RADIUS_MAXIUMUM_BASE |
int |
|
0xdc |
m_CAPITAL_IDENTITY_PRESSURE_TILE_RADIUS_MINIMUM |
int |
|
0xe0 |
m_CITIZEN_IDENTITY_GREAT_WORK_RADIUS_CUTOFF |
int |
|
0xe4 |
m_CITIZEN_IDENTITY_PRESSURE_BASE |
int |
|
0xe8 |
m_CITIZEN_IDENTITY_PRESSURE_CAPITAL |
int |
|
0xec |
m_CITIZEN_IDENTITY_PRESSURE_MOD_CULTURAL_DOMINANCE |
int |
|
0xf0 |
m_CITIZEN_IDENTITY_PRESSURE_RADIUS_CUTOFF |
int |
|
0xf4 |
m_CITIZEN_IDENTITY_WONDER_RADIUS_CUTOFF |
int |
|
0xf8 |
m_CITY_AMENITIES_FOR_FREE |
int |
|
0xfc |
m_CITY_CAPTURED_DAMAGE_PERCENTAGE |
int |
|
0x100 |
m_CITY_CENTER_TRAIN_WHEN_CONTAMINATED |
bool |
|
0x104 |
m_CITY_FOOD_CONSUMPTION_PER_POPULATION |
int |
|
0x108 |
m_CITY_GROWTH_EXPONENT |
float |
|
0x10c |
m_CITY_GROWTH_MULTIPLIER |
int |
|
0x110 |
m_CITY_GROWTH_OCCUPATION_MULTIPLIER |
float |
|
0x114 |
m_CITY_GROWTH_THRESHOLD |
int |
|
0x118 |
m_CITY_HOUSING_LEFT_25PCT_GROWTH |
int |
|
0x11c |
m_CITY_HOUSING_LEFT_50PCT_GROWTH |
int |
|
0x120 |
m_CITY_HOUSING_LEFT_ZERO_GROWTH |
int |
|
0x124 |
m_CITY_MAX_BUY_PLOT_RANGE |
int |
|
0x128 |
m_CITY_MIN_DISTANCE_FOR_INCURSION |
int |
|
0x12c |
m_CITY_MIN_RANGE |
int |
|
0x130 |
m_CITY_MOVEMENT_COST |
int |
|
0x134 |
m_CITY_NORMAL_PLOT_WORKER_CAPACITY |
int |
|
0x138 |
m_CITY_POP_PER_AMENITY |
int |
|
0x13c |
m_CITY_POPULATION_AQUEDUCT_BOOST |
int |
|
0x140 |
m_CITY_POPULATION_AQUEDUCT_MIN |
int |
|
0x144 |
m_CITY_POPULATION_COAST |
int |
|
0x148 |
m_CITY_POPULATION_LOSS_TO_CONQUEST_PERCENTAGE |
float |
|
0x14c |
m_CITY_POPULATION_NO_WATER |
int |
|
0x150 |
m_CITY_POPULATION_RIVER_LAKE |
int |
|
0x154 |
m_CIVIC_COST_PERCENT_CHANGE_AFTER_GAME_ERA |
int |
|
0x158 |
m_CIVIC_COST_PERCENT_CHANGE_BEFORE_GAME_ERA |
int |
|
0x15c |
m_CLIMATE_CHANGE_PERCENT_COASTAL_LOWLANDS |
int |
|
0x160 |
m_CLIMATE_CO2_PERCENT_FROM_UNITS |
int |
|
0x164 |
m_COAST_FERTILITY |
int |
|
0x168 |
m_COASTAL_RAID_ADVANCED_MOVEMENT_COST |
int |
|
0x16c |
m_COMBAT_AIR_SUPPORT_BONUS_MODIFIER |
int |
|
0x170 |
m_COMBAT_AMPHIBIOUS_ATTACK_PENALTY |
int |
|
0x174 |
m_COMBAT_ANTI_AIR_SUPPORT_BONUS_MODIFIER |
int |
|
0x178 |
m_COMBAT_ARMY_ANTIAIR_STRENGTH_MODIFIER |
int |
|
0x17c |
m_COMBAT_ARMY_STRENGTH_MODIFIER |
int |
|
0x180 |
m_COMBAT_BASE_CAPTURE_STRENGTH_DIFFERENCE |
int |
|
0x184 |
m_COMBAT_BASE_DAMAGE |
int |
|
0x188 |
m_COMBAT_BOMBARD_VS_UNIT_STRENGTH_MODIFIER |
int |
|
0x18c |
m_COMBAT_CITIES_OCCUPIED_FOREVER |
bool |
|
0x190 |
m_COMBAT_CITY_RANGED_DAMAGE_THRESHOLD |
int |
|
0x194 |
m_COMBAT_CORPS_ANTIAIR_STRENGTH_MODIFIER |
int |
|
0x198 |
m_COMBAT_CORPS_STRENGTH_MODIFIER |
int |
|
0x19c |
m_COMBAT_DAMAGE_MULTIPLIER_MINIMUM |
float |
|
0x1a0 |
m_COMBAT_DEFENSE_DAMAGE_PERCENT_BOMBARD |
int |
|
0x1a4 |
m_COMBAT_DEFENSE_DAMAGE_PERCENT_MELEE |
int |
|
0x1a8 |
m_COMBAT_DEFENSE_DAMAGE_PERCENT_RANGED |
int |
|
0x1ac |
m_COMBAT_DISTRICT_STRENGTH_REDUCTION |
int |
|
0x1b0 |
m_COMBAT_FLANKING_BONUS_MODIFIER |
int |
|
0x1b4 |
m_COMBAT_GARRISON_MILITIA_MODIFIER |
int |
|
0x1b8 |
m_COMBAT_HEAL_CITY_GARRISON |
int |
|
0x1bc |
m_COMBAT_HEAL_CITY_OUTER_DEFENSES |
int |
|
0x1c0 |
m_COMBAT_HEAL_LAND_ENEMY |
int |
|
0x1c4 |
m_COMBAT_HEAL_LAND_FRIENDLY |
int |
|
0x1c8 |
m_COMBAT_HEAL_LAND_NEUTRAL |
int |
|
0x1cc |
m_COMBAT_HEAL_NAVAL_ENEMY |
int |
|
0x1d0 |
m_COMBAT_HEAL_NAVAL_FRIENDLY |
int |
|
0x1d4 |
m_COMBAT_HEAL_NAVAL_NEUTRAL |
int |
|
0x1d8 |
m_COMBAT_HEAL_OUTER_DEFENSES_COOLDOWN |
int |
|
0x1dc |
m_COMBAT_HEAL_RELIGIOUS_CHARGE |
int |
|
0x1e0 |
m_COMBAT_KEEP_ALL_CITIES_ON_CAPTURE |
bool |
|
0x1e4 |
m_COMBAT_MAX_EXTRA_DAMAGE |
int |
|
0x1e8 |
m_COMBAT_MAX_HIT_POINTS |
int |
|
0x1ec |
m_COMBAT_MAX_NUM_ATTACKS |
int |
|
0x1f0 |
m_COMBAT_MIN_CIVILIAN_DAMAGE_PERCENT |
int |
|
0x1f4 |
m_COMBAT_MIN_HEALTH_PERCENT_TO_ADVANCED_AIR_PILLAGE |
int |
|
0x1f8 |
m_COMBAT_MIN_HEALTH_PERCENT_TO_AIR_PILLAGE |
int |
|
0x1fc |
m_COMBAT_MINIMUM_CITY_STRIKE_STRENGTH |
int |
|
0x200 |
m_COMBAT_MINIMUM_DAMAGE |
int |
|
0x204 |
m_COMBAT_MINIMUM_GARRISON_STRENGTH |
int |
|
0x208 |
m_COMBAT_POPULATION_PER_STRENGTH |
int |
|
0x20c |
m_COMBAT_POWER_DAMPENER |
int |
|
0x210 |
m_COMBAT_POWER_SCALING |
float |
|
0x214 |
m_COMBAT_PUSHBACK_STRENGTH_MODIFIER |
int |
|
0x218 |
m_COMBAT_RANGED_VS_DISTRICT_STRENGTH_MODIFIER |
int |
|
0x21c |
m_COMBAT_RAZE_ANY_CITY |
bool |
|
0x220 |
m_COMBAT_RELIGIOUS_FOLLOWING_CITY_TILE |
int |
|
0x224 |
m_COMBAT_RELIGIOUS_HOLY_CITY_TILE |
int |
|
0x228 |
m_COMBAT_RIVER_DEFENSE |
int |
|
0x22c |
m_COMBAT_STRENGTH_FROM_ENVOYS |
float |
|
0x230 |
m_COMBAT_STRENGTH_REDUCTION_INSUFFICIENT_FUEL |
int |
|
0x234 |
m_COMBAT_SUPPORT_BONUS_MODIFIER |
int |
|
0x238 |
m_COMBAT_WOUNDED_DAMAGE_MULTIPLIER |
int |
|
0x23c |
m_COMBAT_WOUNDED_DISTRICT_DAMAGE_MULTIPLIER |
int |
|
0x240 |
m_COMMEMORATE_BASE_CHOICES_ALLOWED |
int |
|
0x244 |
m_COMMEMORATE_OPTIONS_MAX |
int |
|
0x248 |
m_CORPORATION_NUM_REQUIRED_RESOURCES |
int |
|
0x24c |
m_CULTURE_COST_FIRST_PLOT |
int |
|
0x250 |
m_CULTURE_COST_LATER_PLOT_EXPONENT |
float |
|
0x254 |
m_CULTURE_COST_LATER_PLOT_MULTIPLIER |
int |
|
0x258 |
m_CULTURE_PERCENTAGE_YIELD_PER_POP |
int |
|
0x25c |
m_DARK_AGE_SCORE_BASE_THRESHOLD |
int |
|
0x260 |
m_DIPLOMACY_ADJACENT_EMPIRE_CITIES_REQUIRED |
int |
|
0x264 |
m_DIPLOMACY_ADJACENT_EMPIRE_RANGE |
int |
|
0x268 |
m_DIPLOMACY_ALLIANCE_TIME_LIMIT |
int |
|
0x26c |
m_DIPLOMACY_DECLARED_FRIENDSHIP_TIME_LIMIT |
int |
|
0x270 |
m_DIPLOMACY_DEFENSIVE_PACT_TIME_LIMIT |
int |
|
0x274 |
m_DIPLOMACY_DENOUNCE_TIME_LIMIT |
int |
|
0x278 |
m_DIPLOMACY_DENOUNCE_WAR_DELAY |
int |
|
0x27c |
m_DIPLOMACY_EARLIEST_MAJOR_DOW_TURN |
int |
|
0x280 |
m_DIPLOMACY_FIRST_MEET_HOSPITALITY_DISTANCE |
int |
|
0x284 |
m_DIPLOMACY_MAXIMUM_LOPSIDED_DEAL_MODIFIER |
int |
|
0x288 |
m_DIPLOMACY_PEACE_MIN_TURNS |
int |
|
0x28c |
m_DIPLOMACY_RESEARCH_AGREEMENT_BEAKER_PERCENTAGE |
int |
|
0x290 |
m_DIPLOMACY_SIGNIFICANTLY_LOPSIDED_DEAL |
int |
|
0x294 |
m_DIPLOMACY_VISIBILITY_TO_SEE_THREAT |
int |
|
0x298 |
m_DIPLOMACY_VISIBILITY_TO_SEE_TRUST |
int |
|
0x29c |
m_DIPLOMACY_WAR_LAST_FOREVER |
bool |
|
0x2a0 |
m_DIPLOMACY_WAR_MIN_TURNS |
int |
|
0x2a4 |
m_DIPLOMACY_WARMONGER_POINT_PERCENT_DECAY |
int |
|
0x2a8 |
m_DIPLOMATIC_VICTORY_POINTS_REQUIRED |
int |
|
0x2ac |
m_DISTRICT_POPULATION_REQUIRED_PER |
int |
|
0x2b0 |
m_DROUGHT_FOOD_LOSS_PER_TILE |
int |
|
0x2b4 |
m_EMERGENCY_FAVOR |
int |
|
0x2b8 |
m_EMERGENCY_GOLD_PER_MEMBER_PER_ERA |
int |
|
0x2bc |
m_ESPIONAGE_BONUS_GAIN_SOURCES |
int |
|
0x2c0 |
m_ESPIONAGE_ESCAPE_BASE_CHANCE |
int |
|
0x2c4 |
m_ESPIONAGE_ESCAPE_COUNTERSPY_LEVEL_MODIFIER |
int |
|
0x2c8 |
m_ESPIONAGE_ESCAPE_LEVEL_BOOST |
int |
|
0x2cc |
m_ESPIONAGE_ESCAPE_POLICE_CORRECT_MODIFIER |
int |
|
0x2d0 |
m_ESPIONAGE_FABRICATE_SCANDAL_BASE_ENVOYS_REMOVED |
int |
|
0x2d4 |
m_ESPIONAGE_FABRICATE_SCANDAL_LEVEL_ENVOYS_REMOVED |
int |
|
0x2d8 |
m_ESPIONAGE_FOMENT_UNREST_BASE_IDENTITY_CHANGE |
int |
|
0x2dc |
m_ESPIONAGE_FOMENT_UNREST_BASE_LOYALTY_CHANGE |
int |
|
0x2e0 |
m_ESPIONAGE_FOMENT_UNREST_LEVEL_IDENTITY_CHANGE |
int |
|
0x2e4 |
m_ESPIONAGE_FOMENT_UNREST_LEVEL_LOYALTY_CHANGE |
int |
|
0x2e8 |
m_ESPIONAGE_GAIN_SOURCES_DURATION_MULTIPLIER |
int |
|
0x2ec |
m_ESPIONAGE_MAX_LEVEL |
int |
|
0x2f0 |
m_ESPIONAGE_MISSION_LENGTH_REDUCTION_CULTURAL_DOMINANCE |
int |
|
0x2f4 |
m_ESPIONAGE_NEUTRALIZE_GOVERNOR_BASE_TURNS |
int |
|
0x2f8 |
m_EXPERIENCE_ACTIVATE_GOODY_HUT |
int |
|
0x2fc |
m_EXPERIENCE_BARB_SOFT_CAP |
int |
0x2fc (same on Windows; verified) |
0x300 |
m_EXPERIENCE_CITY_CAPTURED |
int |
|
0x304 |
m_EXPERIENCE_COMBAT_ATTACKER_BONUS |
int |
|
0x308 |
m_EXPERIENCE_COMBAT_RANGED |
int |
|
0x30c |
m_EXPERIENCE_DISTRICT_VS_UNIT |
int |
|
0x310 |
m_EXPERIENCE_KILL_BONUS |
int |
|
0x314 |
m_EXPERIENCE_MAX_BARB_LEVEL |
int |
0x314 (same on Windows; verified) |
0x318 |
m_EXPERIENCE_MAX_LEVEL |
int |
|
0x31c |
m_EXPERIENCE_MAXIMUM_ONE_COMBAT |
int |
|
0x320 |
m_EXPERIENCE_NEEDED_FOR_NEXT_LEVEL_MULTIPLIER |
int |
|
0x324 |
m_EXPERIENCE_NOT_COMBAT_RANGED |
int |
|
0x328 |
m_EXPERIENCE_PROMOTE_HEALED |
int |
|
0x32c |
m_EXPERIENCE_RETRAIN_HEALED |
int |
|
0x330 |
m_EXPERIENCE_REVEAL_NATURAL_WONDER |
int |
|
0x334 |
m_EXPERIENCE_UNIT_VS_DISTRICT_NOT_CITY_CAPTURED |
int |
|
0x338 |
m_FAITH_PER_UNUSED_GREAT_PERSON_POINT |
float |
|
0x33c |
m_FAVOR_CO2_DIVISOR |
int |
|
0x340 |
m_FAVOR_CO2_MAXIMUM |
int |
|
0x344 |
m_FAVOR_CO2_MINIMUM |
int |
|
0x348 |
m_FAVOR_COST_FOR_EMERGENCY |
int |
|
0x34c |
m_FAVOR_COST_FOR_REQUEST |
int |
|
0x350 |
m_FAVOR_FOR_LIBERATE_CITY_STATE |
int |
|
0x354 |
m_FAVOR_FOR_LIBERATE_PLAYER_CITY |
int |
|
0x358 |
m_FAVOR_FOR_REVIVE_PLAYER |
int |
|
0x35c |
m_FAVOR_GRIEVANCES_DIVISOR |
int |
|
0x360 |
m_FAVOR_GRIEVANCES_MAXIMUM |
int |
|
0x364 |
m_FAVOR_GRIEVANCES_MINIMUM |
int |
|
0x368 |
m_FAVOR_GRIEVANCES_START |
int |
|
0x36c |
m_FAVOR_PER_OWNED_ORIGINAL_CAPITAL |
int |
|
0x370 |
m_FORTIFY_BONUS_PER_TURN |
int |
|
0x374 |
m_FORTIFY_TURN_MAX |
int |
|
0x378 |
m_FRESH_WATER_FERTILITY |
int |
|
0x37c |
m_GAME_COST_ESCALATION |
int |
|
0x380 |
m_GOLD_EQUIVALENT_OTHER_YIELDS |
int |
|
0x384 |
m_GOLD_INTEREST_MAX_PER_TURN |
int |
|
0x388 |
m_GOLD_NEGATIVE_BALANCE_AMENITY_LOSS_LINE |
int |
|
0x38c |
m_GOLD_NEGATIVE_BALANCE_DISBAND_UNIT_LINE |
int |
|
0x390 |
m_GOLD_NEGATIVE_BALANCE_SUBSEQUENT_AMENITY_LOSS |
int |
|
0x394 |
m_GOLD_NEGATIVE_BALANCE_SUBSEQUENT_DISBAND_UNIT |
int |
|
0x398 |
m_GOLD_PERCENTAGE_YIELD_PER_UNASSIGNED_POP |
int |
|
0x39c |
m_GOLD_PURCHASE_MULTIPLIER |
int |
|
0x3a0 |
m_GOLDEN_AGE_SCORE_BASE_THRESHOLD |
int |
|
0x3a4 |
m_GOVERNMENT_ALLOW_EMPTY_POLICY_SLOTS |
bool |
|
0x3a8 |
m_GOVERNMENT_BASE_ANARCHY_TURNS |
int |
|
0x3ac |
m_GOVERNMENT_UNLOCK_WITH_FAITH |
bool |
|
0x3b0 |
m_GOVERNOR_BASE_TURNS_TO_ESTABLISH |
int |
|
0x3b4 |
m_GREATWORK_ART_LOCK_TIME |
int |
|
0x3b8 |
m_GRIEVANCE_MULTIPLIER_FOR_BROKEN_PROMISE |
int |
|
0x3bc |
m_GRIEVANCES_ALL_PLAYERS_CITY_STATE_CONQUEST |
int |
|
0x3c0 |
m_GRIEVANCES_FOR_DENOUNCEMENT |
int |
|
0x3c4 |
m_GRIEVANCES_HAVE_ENVOYS_CITY_STATE_DOW |
int |
|
0x3c8 |
m_GRIEVANCES_POSSESS_CAPITAL_PER_TURN |
int |
|
0x3cc |
m_GRIEVANCES_POSSESS_NON_CAPITAL_PER_TURN |
int |
|
0x3d0 |
m_GRIEVANCES_SUZERAIN_CITY_STATE_DOW |
int |
|
0x3d4 |
m_HARVEST_IMPROVED_DEGRADATION |
int |
|
0x3d8 |
m_HARVEST_PILLAGED_DEGRADATION |
int |
|
0x3dc |
m_HERO_AI_CLAIM_MIN_TURN_INTERVAL_STANDARD |
int |
|
0x3e0 |
m_HERO_AI_DISCOVERY_MIN_TURN_STANDARD |
int |
|
0x3e4 |
m_HERO_AI_DISCOVERY_OVERALL_CHANCE_STANDARD |
int |
|
0x3e8 |
m_HERO_DISCOVER_CHANCE_CITY_STATE_INFLUENCE |
int |
|
0x3ec |
m_HERO_DISCOVER_CHANCE_CITY_STATE_SUZERAIN |
int |
|
0x3f0 |
m_HERO_DISCOVER_CHANCE_GOODY_HUT |
int |
|
0x3f4 |
m_HERO_DISCOVER_CHANCE_NATURAL_WONDER |
int |
|
0x3f8 |
m_HERO_DISCOVER_CHANCE_NEW_CONTINENT |
int |
|
0x3fc |
m_HERO_LOST_CLAIM_SALVAGE_PERCENT |
int |
|
0x400 |
m_HERO_NOTIFICATION_LOW_LIFESPAN_THRESHOLD |
int |
|
0x404 |
m_ICE_TILES_PERCENT |
int |
|
0x408 |
m_IDENTITY_PER_TURN_FROM_CITY_STATES |
int |
|
0x40c |
m_IDENTITY_PER_TURN_FROM_FREE_CITIES |
int |
|
0x410 |
m_IDENTITY_PER_TURN_FROM_HIGHEST_INFLUENCE_TOKENS_PER_TOKEN |
int |
|
0x414 |
m_IDENTITY_PER_TURN_FROM_MARTIAL_LAW |
int |
|
0x418 |
m_IDENTITY_PER_TURN_FROM_OCCUPATION_MAX |
int |
|
0x41c |
m_IDENTITY_PER_TURN_FROM_OCCUPATION_MIN |
int |
|
0x420 |
m_IDENTITY_PER_TURN_FROM_OCCUPATION_MULTIPLIER |
int |
|
0x424 |
m_IDENTITY_PER_TURN_FROM_ORIGINAL_OWNER_ON_FREE_CITY |
int |
|
0x428 |
m_IDENTITY_PER_TURN_FROM_OWNER_BEFORE_OCCUPATION_ON_FREE_CITY |
int |
|
0x42c |
m_IDENTITY_PER_TURN_FROM_RELIGION_MATCHING_FOUNDED |
int |
|
0x430 |
m_IDENTITY_PER_TURN_FROM_RELIGION_MISMATCHING_FOUNDED |
int |
|
0x434 |
m_IDENTITY_PER_TURN_FROM_STARVATION |
int |
|
0x438 |
m_INDUSTRY_NUM_REQUIRED_RESOURCES |
int |
|
0x43c |
m_INFLUENCE_TOKENS_FREE_FOR_FIRST_PLAYER_MEET |
int |
|
0x440 |
m_INFLUENCE_TOKENS_MINIMUM_FOR_SUZERAIN |
int |
|
0x444 |
m_LAKE_MAX_AREA_SIZE |
int |
|
0x448 |
m_LAKE_PLOT_RANDOM |
int |
|
0x44c |
m_LEVY_MILITARY_PERCENT_OF_UNIT_PURCHASE_COST |
int |
|
0x450 |
m_LEVY_MILITARY_TURN_DURATION |
int |
|
0x454 |
m_LOYALTY_AFTER_TRANSFERRED_BY_COMBAT |
int |
|
0x458 |
m_LOYALTY_AFTER_TRANSFERRED_BY_COMBAT_ORIGINAL_OWNER |
int |
|
0x45c |
m_LOYALTY_AFTER_TRANSFERRED_BY_COMBAT_OWNER_BEFORE_OCCUPATION |
int |
|
0x460 |
m_LOYALTY_AFTER_TRANSFERRED_BY_CULTURAL_IDENTITY |
int |
|
0x464 |
m_LOYALTY_AFTER_TRANSFERRED_BY_LIBERATION |
int |
|
0x468 |
m_LOYALTY_FROM_EXCESS_SCORE_DIVISOR |
int |
|
0x46c |
m_LOYALTY_FROM_EXCESS_SCORE_MULTIPLIER |
float |
|
0x470 |
m_LOYALTY_MAXIMUM |
int |
|
0x474 |
m_LOYALTY_PER_TURN_FROM_NEARBY_CITIZEN_PRESSURE_MAX_LOYALTY |
int |
|
0x478 |
m_LOYALTY_PER_TURN_FROM_NEARBY_CITIZEN_PRESSURE_MAX_RATIO |
float |
|
0x47c |
m_LOYALTY_PER_TURN_FROM_NEARBY_CITIZEN_PRESSURE_NEUTRAL_LOYALTY |
int |
|
0x480 |
m_LOYALTY_PER_TURN_FROM_NEARBY_CITIZEN_PRESSURE_NEUTRAL_RATIO |
float |
|
0x484 |
m_LOYALTY_START |
int |
|
0x488 |
m_LUXURY_HAPPINESS_LOSS_PER_ERA |
int |
|
0x48c |
m_LUXURY_HAPPINESS_MINIMUM |
int |
|
0x490 |
m_LUXURY_RESOURCE_FERTILITY |
int |
|
0x494 |
m_MAP_MAX_FLOODPLAIN_SIZE |
int |
|
0x498 |
m_MAP_MIN_FLOODPLAIN_SIZE |
int |
|
0x49c |
m_MAX_GOVERNOR_APPOINTMENTS |
int |
|
0x4a0 |
m_MAYHEM_BUILDING_PILLAGED |
float |
|
0x4a4 |
m_MAYHEM_CAPTURE_CIVILIAN |
int |
|
0x4a8 |
m_MAYHEM_CITY_DEATH |
float |
|
0x4ac |
m_MAYHEM_CITY_DEATH_WITH_BARBARIANS |
float |
|
0x4b0 |
m_MAYHEM_DECLARATION_OF_WAR |
int |
|
0x4b4 |
m_MAYHEM_DENOUNCEMENT |
int |
|
0x4b8 |
m_MAYHEM_DISTRICT_DEATH |
float |
|
0x4bc |
m_MAYHEM_DISTRICT_DEATH_WITH_BARBARIANS |
float |
|
0x4c0 |
m_MAYHEM_DISTRICT_PILLAGED |
float |
|
0x4c4 |
m_MAYHEM_IMPROVEMENT_PILLAGED |
float |
|
0x4c8 |
m_MAYHEM_NUCLEAR_LAUNCH |
float |
|
0x4cc |
m_MAYHEM_PEACE |
int |
|
0x4d0 |
m_MAYHEM_PLAYER_DESTROYED |
float |
|
0x4d4 |
m_MAYHEM_UNIT_COMBAT |
float |
|
0x4d8 |
m_MAYHEM_UNIT_COMBAT_WITH_BARBARIANS |
float |
|
0x4dc |
m_MAYHEM_UNIT_DEATH |
float |
|
0x4e0 |
m_MAYHEM_UNIT_DEATH_WITH_BARBARIANS |
float |
|
0x4e4 |
m_MONOPOLY_GOLD_BASE_AMOUNT |
int |
|
0x4e8 |
m_MONOPOLY_GOLD_FROM_FOREIGN_TRADE |
int |
|
0x4ec |
m_MONOPOLY_GOLD_MAX_AMOUNT |
int |
|
0x4f0 |
m_MONOPOLY_GOLD_MED_AMOUNT |
int |
|
0x4f4 |
m_MONOPOLY_REQUIRED_RESOURCE_CONTROL_PERCENTAGE |
int |
|
0x4f8 |
m_MONOPOLY_REQUIRED_RESOURCE_CONTROL_PERCENTAGE_MAX |
int |
|
0x4fc |
m_MONOPOLY_REQUIRED_RESOURCE_CONTROL_PERCENTAGE_MED |
int |
|
0x500 |
m_MOUNTAIN_ADJACENT_FERTILITY |
int |
|
0x504 |
m_MOVEMENT_EMBARK_COST |
int |
|
0x508 |
m_MOVEMENT_PORTAL_COST |
int |
|
0x50c |
m_MOVEMENT_RIVER_COST |
int |
|
0x510 |
m_MOVEMENT_WHILE_EMBARKED_BASE |
int |
|
0x514 |
m_NATIONAL_PARK_AMENITIES_OWNING_CITY |
int |
|
0x518 |
m_NATIONAL_PARK_GOLD_YIELD_PER_TOURISM |
int |
|
0x51c |
m_NATIONAL_PARK_NUM_OTHER_AMENITY_CITIES |
int |
|
0x520 |
m_NATURAL_WONDER_ADJACENT_FERTILITY |
int |
|
0x524 |
m_NEXT_ERA_TURN_COUNTDOWN |
int |
|
0x528 |
m_OCEAN_MIN_WATER_SIZE |
int |
|
0x52c |
m_OWNER_IDENTITY_PERCENT_LOST_AFTER_TRANSFERRED_BY_CULTURAL_IDENTITY |
int |
|
0x530 |
m_OWNERSHIP_IDENTITY_PRESSURE_FROM_CAPITAL_TO_DOMESTIC_CITY |
int |
|
0x534 |
m_OWNERSHIP_IDENTITY_PRESSURE_FROM_CAPITAL_TO_FOREIGN_CITY |
int |
|
0x538 |
m_OWNERSHIP_IDENTITY_PRESSURE_FROM_CITY_TO_DOMESTIC_CITY |
int |
|
0x53c |
m_OWNERSHIP_IDENTITY_PRESSURE_FROM_CITY_TO_FOREIGN_CITY |
int |
|
0x540 |
m_OWNERSHIP_IDENTITY_PRESSURE_FROM_POP_COUNT |
int |
|
0x544 |
m_OWNERSHIP_IDENTITY_PRESSURE_TILE_RADIUS |
int |
|
0x548 |
m_PARADROP_LONG_RANGE |
int |
|
0x54c |
m_PARADROP_SHORT_RANGE |
int |
|
0x550 |
m_PILLAGE_ADVANCED_MOVEMENT_COST |
int |
|
0x554 |
m_PILLAGE_BUILDING_REPAIR_PERCENT |
int |
|
0x558 |
m_PILLAGE_MOVEMENT_COST |
int |
|
0x55c |
m_PLOT_BUY_BASE_COST |
int |
|
0x560 |
m_PLOT_CONTAMINATION_DAMAGE_BASE |
int |
|
0x564 |
m_PLOT_INFLUENCE_BASE_MULTIPLIER |
int |
|
0x568 |
m_PLOT_INFLUENCE_DISTANCE_DIVISOR |
int |
|
0x56c |
m_PLOT_INFLUENCE_DISTANCE_MULTIPLIER |
int |
|
0x570 |
m_PLOT_INFLUENCE_IMPROVEMENT_COST |
int |
|
0x574 |
m_PLOT_INFLUENCE_MAX_ACQUIRE_DISTANCE |
int |
|
0x578 |
m_PLOT_INFLUENCE_NW_COST |
int |
|
0x57c |
m_PLOT_INFLUENCE_RESOURCE_COST |
int |
|
0x580 |
m_PLOT_INFLUENCE_RING_COST |
int |
|
0x584 |
m_PLOT_INFLUENCE_WATER_COST |
int |
|
0x588 |
m_PLOT_INFLUENCE_YIELD_POINT_COST |
int |
|
0x58c |
m_PLOT_UNIT_LIMIT |
uint |
|
0x590 |
m_PLOT_WATER_DAMAGE_BASE |
int |
|
0x594 |
m_POLICY_COST_BASE |
int |
|
0x598 |
m_POLICY_COST_EXPONENT |
float |
|
0x59c |
m_POLICY_COST_INCREASE_TO_BE_EXPONENTED |
int |
|
0x5a0 |
m_POLICY_COST_VISIBLE_DIVISOR |
int |
|
0x5a4 |
m_POLICY_ENACTED_DISCOUNT |
int |
|
0x5a8 |
m_POLICY_REQUIRE_CITIES |
bool |
|
0x5ac |
m_POWER_MAX_PRODUCTION_MODIFIER_PENALTY |
int |
|
0x5b0 |
m_PURCHASE_DIVISOR |
int |
|
0x5b4 |
m_RANDOM_EVENT_FIRST_TIME_OCCURRENCE_BOOST |
int |
|
0x5b8 |
m_RANDOM_EVENT_START_TURN |
int |
|
0x5bc |
m_REBELLION_CHANCE_PER_POINT |
float |
|
0x5c0 |
m_REBELLION_COOLDOWN_TURNS |
int |
|
0x5c4 |
m_RELIGION_HEALING_MULTIPLIER |
int |
|
0x5c8 |
m_RELIGION_INITIAL_BELIEFS |
int |
|
0x5cc |
m_RELIGION_PANTHEON_MIN_FAITH |
int |
|
0x5d0 |
m_RELIGION_SPREAD_ADJACENT_CITY_DISTANCE |
int |
|
0x5d4 |
m_RELIGION_SPREAD_ADJACENT_PER_TURN_PRESSURE |
int |
|
0x5d8 |
m_RELIGION_SPREAD_ATHEISM_PRESSURE_PER_POP |
int |
|
0x5dc |
m_RELIGION_SPREAD_COMBAT_VICTORY |
int |
|
0x5e0 |
m_RELIGION_SPREAD_HOLY_CITY_PRESSURE_MULTIPLIER |
int |
|
0x5e4 |
m_RELIGION_SPREAD_HOLY_CITY_PRESSURE_PER_POP |
int |
|
0x5e8 |
m_RELIGION_SPREAD_HOLY_SITE_PRESSURE_MULTIPLIER |
int |
|
0x5ec |
m_RELIGION_SPREAD_RANGE_COMBAT_VICTORY |
int |
|
0x5f0 |
m_RELIGION_SPREAD_RANGE_UNIT_CAPTURE |
int |
|
0x5f4 |
m_RELIGION_SPREAD_STRENGTH_MULTIPLIER |
int |
|
0x5f8 |
m_RELIGION_SPREAD_TRADE_ROUTE_PRESSURE_FOR_DESTINATION |
float |
|
0x5fc |
m_RELIGION_SPREAD_TRADE_ROUTE_PRESSURE_FOR_ORIGIN |
float |
|
0x600 |
m_RELIGION_SPREAD_UNIT_CAPTURE |
int |
|
0x604 |
m_RIVER_FERTILITY |
int |
|
0x608 |
m_RIVER_PLOTS_PER_EDGE |
int |
|
0x60c |
m_RIVER_SEA_WATER_RANGE_DEFAULT |
int |
|
0x610 |
m_RIVER_SOURCE_MIN_RIVER_RANGE |
int |
|
0x614 |
m_RIVER_SOURCE_MIN_SEAWATER_RANGE |
int |
|
0x618 |
m_RIVER_SOURCE_RANGE_DEFAULT |
int |
|
0x61c |
m_ROCK_BAND_MAX_LEVEL |
int |
|
0x620 |
m_ROCK_BAND_MAX_PROMOTIONS |
int |
|
0x624 |
m_SCIENCE_PERCENTAGE_YIELD_PER_POP |
int |
|
0x628 |
m_SCIENCE_VICTORY_POINTS_REQUIRED |
int |
|
0x62c |
m_SHARE_WAR_GRIEVANCES_ALLY |
int |
|
0x630 |
m_SHARE_WAR_GRIEVANCES_DECLARED_FRIENDS |
int |
|
0x634 |
m_SHARE_WAR_GRIEVANCES_DEFENSIVE_PERCENT |
int |
|
0x638 |
m_SNOW_ICE_FERTILITY |
int |
|
0x63c |
m_START_DISTANCE_FERTILITY_EXCLUSION_ZONE |
int |
|
0x640 |
m_START_DISTANCE_MAJOR_CIVILIZATION |
int |
|
0x644 |
m_START_DISTANCE_MAJOR_NATURAL_WONDER |
int |
|
0x648 |
m_START_DISTANCE_MINOR_CIVILIZATION_START |
int |
|
0x64c |
m_START_DISTANCE_MINOR_MAJOR_CIVILIZATION |
int |
|
0x650 |
m_START_DISTANCE_MINOR_NATURAL_WONDER |
int |
|
0x654 |
m_START_DISTANCE_RANGE_MAJOR |
int |
|
0x658 |
m_START_DISTANCE_RANGE_MINOR |
int |
|
0x65c |
m_START_FERTILITY_WEIGHT_BONUS |
int |
|
0x660 |
m_START_FERTILITY_WEIGHT_CONTINENTAL_DIVIDE |
int |
|
0x664 |
m_START_FERTILITY_WEIGHT_LUXURY |
int |
|
0x668 |
m_START_LEGENDARY_BONUS_QUANTITY |
int |
|
0x66c |
m_START_LEGENDARY_LUXURY_QUANTITY |
int |
|
0x670 |
m_STRATEGIC_RESOURCE_FERTILITY |
int |
|
0x674 |
m_STRATEGIC_RESOURCE_FERTILITY_STARTING_ERA_ADDITIONAL |
int |
|
0x678 |
m_STRATEGIC_RESOURCE_FERTILITY_STARTING_ERA_RANGE |
int |
|
0x67c |
m_STRATEGIC_RESOURCE_MINIMUM_FOR_PRODUCTION_ANYWHERE |
int |
|
0x680 |
m_STRATEGIC_RESOURCE_MINIMUM_FOR_PRODUCTION_WITH_DISTRICT |
int |
|
0x684 |
m_STRATEGIC_RESOURCE_MINIMUM_FOR_PURCHASE_ANYWHERE |
int |
|
0x688 |
m_STRATEGIC_RESOURCE_MINIMUM_FOR_PURCHASE_WITH_DISTRICT |
int |
|
0x68c |
m_STRATEGIC_RESOURCE_MINIMUM_FOR_UNIT_HEALING |
int |
|
0x690 |
m_STRATEGIC_RESOURCE_MINIMUM_FOR_UNIT_UPGRADING |
int |
|
0x694 |
m_TECH_COST_PERCENT_CHANGE_AFTER_GAME_ERA |
int |
|
0x698 |
m_TECH_COST_PERCENT_CHANGE_BEFORE_GAME_ERA |
int |
|
0x69c |
m_THRESHOLD_SHIFT_PER_ANARCHY |
int |
|
0x6a0 |
m_THRESHOLD_SHIFT_PER_CITY |
int |
|
0x6a4 |
m_THRESHOLD_SHIFT_PER_INCOMPLETE_ERA_CIVIC |
int |
|
0x6a8 |
m_THRESHOLD_SHIFT_PER_INCOMPLETE_ERA_TECH |
int |
|
0x6ac |
m_THRESHOLD_SHIFT_PER_INCOMPLETE_OLD_CIVIC |
int |
|
0x6b0 |
m_THRESHOLD_SHIFT_PER_INCOMPLETE_OLD_TECH |
int |
|
0x6b4 |
m_THRESHOLD_SHIFT_PER_MISSING_AMENITY |
int |
|
0x6b8 |
m_THRESHOLD_SHIFT_PER_PAST_DARK_AGE |
int |
|
0x6bc |
m_THRESHOLD_SHIFT_PER_PAST_GOLDEN_AGE |
int |
|
0x6c0 |
m_TOURISM_ADVANCED_ERA_WONDER |
bool |
|
0x6c4 |
m_TOURISM_BASE_FROM_WONDER |
int |
|
0x6c8 |
m_TOURISM_BOMB_WONDER_ADDITIONAL |
int |
|
0x6cc |
m_TOURISM_CONFLICTING_GOVERNMENT_MULTIPLIER |
int |
|
0x6d0 |
m_TOURISM_CULTURE_PER_CITIZEN |
int |
|
0x6d4 |
m_TOURISM_DIFFERENT_RELIGION_REDUCTION |
int |
|
0x6d8 |
m_TOURISM_FROM_HOLY_CITY |
int |
|
0x6dc |
m_TOURISM_OPEN_BORDERS_BONUS |
int |
|
0x6e0 |
m_TOURISM_TOURISM_TO_MOVE_CITIZEN |
int |
|
0x6e4 |
m_TOURISM_TRADE_ROUTE_BONUS |
int |
|
0x6e8 |
m_TRADE_ROUTE_BASE_RANGE |
int |
|
0x6ec |
m_TRADE_ROUTE_GOLD_CULTURAL_DOMINANCE |
int |
|
0x6f0 |
m_TRADE_ROUTE_GOLD_PER_DESTINATION_DISTRICT |
int |
|
0x6f4 |
m_TRADE_ROUTE_GOLD_PER_ORIGIN_DISTRICT |
int |
|
0x6f8 |
m_TRADE_ROUTE_LAND_RANGE_REFUEL |
int |
|
0x6fc |
m_TRADE_ROUTE_PLACES_ROADS |
bool |
|
0x700 |
m_TRADE_ROUTE_TRANSPORTATION_EFFICIENCY_MAX_RATIO |
float |
|
0x704 |
m_TRADE_ROUTE_TRANSPORTATION_EFFICIENCY_SCORE_BEST_ROUTE_TILE |
int |
|
0x708 |
m_TRADE_ROUTE_TRANSPORTATION_EFFICIENCY_SCORE_MULTIPLE_DOMAINS |
int |
|
0x70c |
m_TRADE_ROUTE_TRANSPORTATION_EFFICIENCY_SCORE_PORTAL_USE |
int |
|
0x710 |
m_TRADE_ROUTE_TRANSPORTATION_EFFICIENCY_SCORE_WATER_TILE |
int |
|
0x714 |
m_TRADE_ROUTE_TURN_DURATION_BASE |
int |
|
0x718 |
m_TRADE_ROUTE_WATER_RANGE_REFUEL |
int |
|
0x71c |
m_TRADING_POST_GOLD_IN_FOREIGN_CITY |
int |
|
0x720 |
m_TRADING_POST_GOLD_IN_OWN_CITY |
int |
|
0x724 |
m_TUNDRA_FERTILITY_MODIFIER |
int |
|
0x728 |
m_UNIT_ARMY_COST_MODIFIER |
float |
|
0x72c |
m_UNIT_CORPS_COST_MODIFIER |
float |
|
0x730 |
m_UNIT_EXPERIENCE_LEVEL_FOR_CUSTOM_NAME |
int |
|
0x734 |
m_UNIT_MAX_DIRECT_LOYALTY_DAMAGE |
int |
|
0x738 |
m_UNIT_MAX_STR_REDUCTION_INSUFFICIENT_RESOURCES |
int |
|
0x73c |
m_UNLOCK_EMBARKATION |
bool |
|
0x740 |
m_UPGRADE_BASE_COST |
int |
|
0x744 |
m_UPGRADE_MINIMUM_COST |
int |
|
0x748 |
m_UPGRADE_MINIMUM_COST_LEVY |
int |
|
0x74c |
m_UPGRADE_NET_PRODUCTION_PERCENT_COST |
int |
|
0x750 |
m_USE_OLD_WORLD_CONGRESS_FLOW |
bool |
|
0x754 |
m_WAR_WEARINESS_DECAY_PEACE_DECLARED |
int |
|
0x758 |
m_WAR_WEARINESS_DECAY_TURN_AT_PEACE |
int |
|
0x75c |
m_WAR_WEARINESS_DECAY_TURN_AT_WAR |
int |
|
0x760 |
m_WAR_WEARINESS_LOSS_OVER_REQ_AMENITIES_AT_WAR_CITY |
int |
|
0x764 |
m_WAR_WEARINESS_LOSS_OVER_REQ_AMENITIES_FOUNDED_CITY |
int |
|
0x768 |
m_WAR_WEARINESS_LOSS_OVER_REQ_AMENITIES_NONFOUNDED_CITY |
int |
|
0x76c |
m_WAR_WEARINESS_PER_COMBAT_IN_ALLIED_LANDS |
int |
|
0x770 |
m_WAR_WEARINESS_PER_COMBAT_IN_FOREIGN_LANDS |
int |
|
0x774 |
m_WAR_WEARINESS_PER_UNIT_KILLED |
int |
|
0x778 |
m_WAR_WEARINESS_PER_WMD_LAUNCHED |
int |
|
0x77c |
m_WAR_WEARINESS_POINTS_FOR_AMENITY_LOSS |
int |
|
0x780 |
m_WAR_WEARINESS_WARMONGER_BASE |
int |
|
0x784 |
m_WARMONGER_CITY_PERCENT_OF_DOW |
int |
|
0x788 |
m_WARMONGER_FINAL_MAJOR_CITY_MULTIPLIER |
int |
|
0x78c |
m_WARMONGER_FINAL_MINOR_CITY_MULTIPLIER |
int |
|
0x790 |
m_WARMONGER_LIBERATE_POINTS |
int |
|
0x794 |
m_WARMONGER_RAZE_PENALTY_PERCENT |
int |
|
0x798 |
m_WARMONGER_REDUCTION_IF_AT_WAR |
int |
|
0x79c |
m_WARMONGER_REDUCTION_IF_DENOUNCED |
int |
|
0x7a0 |
m_WARMONGER_STOP_OCCUPYING_REFUND_PERCENT |
int |
|
0x7a4 |
m_WONDER_FREE_TILES_UPON_COMPLETION |
int |
|
0x7a8 |
m_WORLD_CONGRESS_ALLIANCE_FAVOR_PER_TURN |
int |
|
0x7ac |
m_WORLD_CONGRESS_BASELINE_FAVOR_PER_TURN |
int |
|
0x7b0 |
m_WORLD_CONGRESS_INITIAL_ERA |
int |
|
0x7b4 |
m_WORLD_CONGRESS_MAJORITY_LEADER_MINIMUM |
float |
|
0x7b8 |
m_WORLD_CONGRESS_MAX_TIME_BETWEEN_MEETINGS |
int |
|
0x7bc |
m_WORLD_CONGRESS_MIN_TIME_BETWEEN_SPECIAL_SESSIONS |
int |
|
0x7c0 |
m_WORLD_CONGRESS_NEARLY_TIED_RANGE |
float |
|
0x7c4 |
m_WORLD_CONGRESS_REQUEST_FOR_AID_DAMAGE_MIN |
int |
|
0x7c8 |
m_WORLD_CONGRESS_REQUEST_FOR_MILITARY_AID_GRIEVANCES_MIN |
int |
|
0x7cc |
m_WORLD_CONGRESS_SUZERAIN_FAVOR_PER_TURN |
int |
|
0x7d0 |
m_WORLD_CONGRESS_TRADE_PARTNER_FAVOR_PER_TURN |
int |
|
0x7d4 |
m_YIELD_FOOD_CITY_TERRAIN_REPLACE |
int |
|
0x7d8 |
m_YIELD_MODIFIER_PER_EARNED_GREAT_PERSON_MAXIMUM |
int |
|
0x7dc |
m_YIELD_PRODUCTION_CITY_TERRAIN_REPLACE |
int |
|