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Needs the Community Extension. Not available in the unmodified game; works while the Community Extension mod is active (its own functions, or raw memory access with Mem/ObjMem).

Game::Gossip::Manager

GameCore::Game::Gossip::Manager — class, size 344 bytes (0x158).

Bases: Game::Component::IInstance at 0x0

Linux offset Member Type
0x18 m_syncArchive FAutoArchiveClassContainer<GameCore::Game::Gossip::Manager>
0xb0 m_kRegisteredHandlers RegistrationMap
0xd8 m_turnStartHandle Message::Handle
0xe8 m_queuedGossips OccurrenceList
0x100 m_emptyVisibility Game::Gossip::TurnVisibility
0x110 m_gossipItems OccurrenceList
0x128 m_turnVisibilities FAutoVariable<eastl::vector<GameCore::Game::Gossip::TurnVisibility, eastl::allocator>, GameCore::Game::Gossip::Manager>

Virtual functions

Slot order of the class's own vtable (inferred, see Virtual function tables). A virtual call call [vptr+offset] uses the byte offset. Owner is shown when the entry is inherited or overridden elsewhere.

Slot Offset Method Address in current build
0 0x0 \~Manager 0x1f59b0
1 0x8 Initialize 0x1f6750
2 0x10 Uninitialize 0x1f7280
3 0x18 Reset 0x2327f0
4 0x20 DoTurn (Game::Component::IInstance) 0x8972d0
5 0x28 Update (Game::Component::IInstance) 0x8972d0
6 0x30 RestoreVisualState (Game::Component::IInstance) 0x9b1040
7 0x38 InitializeVisualState (Game::Component::IInstance) 0x9b1040
8 0x40 InitializeNewGame (Game::Component::IInstance) 0x8972d0