Home › Class layouts › Game › Game::HistoricalEvent
Needs the Community Extension. Not available in the unmodified game; works while the Community Extension mod is active (its own functions, or raw memory access with Mem/ObjMem).
Game::HistoricalEvent
GameCore::Game::HistoricalEvent — structure, size 72 bytes (0x48).
| Linux offset |
Member |
Type |
0x0 |
m_eRandomEvent |
RandomEventTypes |
0x4 |
m_eRiver |
NamedRiverTypes |
0x8 |
m_eVolcano |
NamedVolcanoTypes |
0xc |
m_eNaturalWonderVolcano |
FeatureTypes |
0x10 |
m_iStartPlot |
int |
0x14 |
m_iCurrentPlot |
int |
0x18 |
m_eCurrentDirection |
DirectionTypes |
0x1c |
m_iStartTurn |
int |
0x20 |
m_iEndTurn |
int |
0x24 |
m_iTilesDamaged |
int |
0x28 |
m_iPopLost |
int |
0x2c |
m_iUnitsLost |
int |
0x30 |
m_iFertilityAdded |
int |
0x38 |
m_szName |
Basic |
0x40 |
m_bSpread |
bool |