Home › Class layouts › Game › Game::SecretSocietyManager

Needs the Community Extension. Not available in the unmodified game; works while the Community Extension mod is active (its own functions, or raw memory access with Mem/ObjMem).

Game::SecretSocietyManager

GameCore::Game::SecretSocietyManager — class, size 336 bytes (0x150).

Bases: Game::Component::IInstance at 0x0

Linux offset Member Type
0x18 m_syncArchive FAutoArchiveClassContainer<GameCore::Game::SecretSocietyManager>
0xb0 m_vSecretSocieties FAutoVariable<eastl::vector<GameCore::Game::SecretSociety, eastl::allocator>, GameCore::Game::SecretSocietyManager>
0xe0 m_kOnGovernorAppointedHandle Message::Handle
0xf0 m_kOnGameEraChangedHandle Message::Handle
0x100 m_kOnFindWonderHandle Message::Handle
0x110 m_kOnImprovementDestroyedByUnitHandle Message::Handle
0x120 m_kOnPlayerGaveInfluenceTokenHandle Message::Handle
0x130 m_kOnUnitTriggerGoodyHutHandle Message::Handle
0x140 m_kOnDiplomaticVisibilityChangedHandle Message::Handle

Virtual functions

Slot order of the class's own vtable (inferred, see Virtual function tables). A virtual call call [vptr+offset] uses the byte offset. Owner is shown when the entry is inherited or overridden elsewhere.

Slot Offset Method Address in current build
0 0x0 \~SecretSocietyManager 0x704480
1 0x8 Initialize 0x705320
2 0x10 Uninitialize 0x706b80
3 0x18 Reset 0x706680
4 0x20 DoTurn (Game::Component::IInstance) 0x8972d0
5 0x28 Update (Game::Component::IInstance) 0x8972d0
6 0x30 RestoreVisualState (Game::Component::IInstance) 0x9b1040
7 0x38 InitializeVisualState (Game::Component::IInstance) 0x9b1040
8 0x40 InitializeNewGame (Game::Component::IInstance) 0x8972d0