0x0 |
OnAnarchyBegins |
Message::Signal<void (const GameCore::Player::Instance *, GameCore::GovernmentTypes, GameCore::GovernmentTypes, int), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x18 |
OnArtifactExtracted |
Message::Signal<void (GameCore::Unit::Instance *, GameCore::Map::Plot::Instance *, GameCore::GreatWorkTypes), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x30 |
OnBarbarianTribeCreated |
Message::Signal<void (GameCore::Barbarian::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x48 |
OnBarbarianTribeDestroyed |
Message::Signal<void (GameCore::Barbarian::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x60 |
OnBarbarianSpottedCity |
Message::Signal<void (GameCore::BarbarianNameTypes, const GameCore::City::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x78 |
OnBarbarianRaidStarted |
Message::Signal<void (GameCore::BarbarianNameTypes, const GameCore::City::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x90 |
OnBarbarianInvasionStarted |
Message::Signal<void (GameCore::BarbarianNameTypes, const GameCore::City::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> > |
0xa8 |
OnBarbarianAttackAtCity |
Message::Signal<void (GameCore::BarbarianNameTypes, const GameCore::City::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> > |
0xc0 |
OnUnitEnterBarbarianCamp |
Message::Signal<void (GameCore::Unit::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> > |
0xd8 |
OnBarbarianTribeConversionPointsChanged |
Message::Signal<void (GameCore::Barbarian::Instance *, int), GameCore::Message::SignalBase::CollectorDefault<void> > |
0xf0 |
OnBarbarianTribeConvertedToCiv |
Message::Signal<void (GameCore::Barbarian::Instance *, GameCore::PlayerTypes), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x108 |
OnBarbarianTribeClaimedUniqueUnit |
Message::Signal<void (GameCore::Barbarian::Instance *, GameCore::UnitTypes), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x120 |
OnBarbarianTribeStoleTech |
Message::Signal<void (GameCore::Barbarian::Instance *, GameCore::TechTypes), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x138 |
OnBarbarianTribeRaided |
Message::Signal<void (GameCore::Barbarian::Instance *, GameCore::PlayerTypes), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x150 |
OnBarbarianTribeHired |
Message::Signal<void (GameCore::Barbarian::Instance *, GameCore::PlayerTypes, GameCore::UnitTypes), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x168 |
OnBarbarianTribeBribed |
Message::Signal<void (GameCore::Barbarian::Instance *, GameCore::PlayerTypes), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x180 |
OnBarbarianTribeBribeExpired |
Message::Signal<void (GameCore::Barbarian::Instance *, GameCore::PlayerTypes), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x198 |
OnBarbarianTribeUnitRansomed |
Message::Signal<void (GameCore::Barbarian::Instance *, GameCore::Unit::Instance *, GameCore::PlayerTypes), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x1b0 |
OnBarbarianTribeIncited |
Message::Signal<void (GameCore::Barbarian::Instance *, GameCore::PlayerTypes, GameCore::PlayerTypes), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x1c8 |
OnBeliefAddedToReligion |
Message::Signal<void (GameCore::PlayerTypes, GameCore::ReligionTypes, GameCore::BeliefTypes), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x1e0 |
OnBeliefAddedToPantheon |
Message::Signal<void (GameCore::PlayerTypes, GameCore::ReligionTypes, GameCore::BeliefTypes), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x1f8 |
OnBuildingConstructed |
Message::Signal<void (GameCore::City::Instance *, GameCore::BuildingTypes, int, bool), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x210 |
OnBuildingDestroyed |
Message::Signal<void (GameCore::City::Instance *, GameCore::BuildingTypes, int, bool), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x228 |
OnBuildingPillageChanged |
Message::Signal<void (const GameCore::City::Instance *, GameCore::BuildingTypes, bool), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x240 |
OnBuildingThemed |
Message::Signal<void (GameCore::City::Instance *, GameCore::BuildingTypes), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x258 |
OnCapturedUnitCoastalRaid |
Message::Signal<void (const GameCore::Unit::Instance *, const GameCore::Unit::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x270 |
OnCityBesieged |
Message::Signal<void (GameCore::City::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x288 |
OnCityBuilt |
Message::Signal<void (GameCore::City::Instance *, bool), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x2a0 |
OnCityFoundedNewContinent |
Message::Signal<void (GameCore::City::Instance *, GameCore::ContinentTypes), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x2b8 |
OnPreCityConquered |
Message::Signal<void (GameCore::PlayerTypes, const GameCore::City::Instance *, const GameCore::Unit::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x2d0 |
OnCityConquered |
Message::Signal<void (GameCore::PlayerTypes, const GameCore::City::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x2e8 |
OnCityDestroyed |
Message::Signal<void (GameCore::City::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x300 |
OnCityLiberated |
Message::Signal<void (GameCore::PlayerTypes, const GameCore::City::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x318 |
OnCityLoyaltyChanged |
Message::Signal<void (GameCore::PlayerTypes, const GameCore::City::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x330 |
OnCityLoyaltyChangedPreTransfer |
Message::Signal<void (GameCore::PlayerTypes, const GameCore::City::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x348 |
OnCityLoyaltyScoreChanged |
Message::Signal<void (GameCore::City::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x360 |
OnCityOccupied |
Message::Signal<void (GameCore::PlayerTypes, const GameCore::City::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x378 |
OnLastCityOccupied |
Message::Signal<void (GameCore::PlayerTypes, const GameCore::City::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x390 |
OnCityPopulationChanged |
Message::Signal<void (const GameCore::City::Instance *, int), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x3a8 |
OnCityRazed |
Message::Signal<void (GameCore::PlayerTypes, GameCore::City::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x3c0 |
OnCityTransferred |
Message::Signal<void (const GameCore::City::Instance *, GameCore::PlayerTypes, GameCore::CityTransferTypes), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x3d8 |
OnCityCeded |
Message::Signal<void (GameCore::PlayerTypes, const GameCore::City::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x3f0 |
OnCityReturned |
Message::Signal<void (GameCore::PlayerTypes, const GameCore::City::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x408 |
OnCapitalCityChanged |
Message::Signal<void (const GameCore::City::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x420 |
OnCityChangesPantheon |
Message::Signal<void (GameCore::City::Instance *, GameCore::BeliefTypes, GameCore::BeliefTypes), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x438 |
OnCityChangesReligion |
Message::Signal<void (GameCore::City::Instance *, GameCore::ReligionTypes, GameCore::ReligionTypes), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x450 |
OnCityPowerChanged |
Message::Signal<void (const GameCore::City::Instance *, bool), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x468 |
OnCityPowerGeneratedFromResource |
Message::Signal<void (const GameCore::City::Instance *, GameCore::ResourceTypes), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x480 |
OnCityLostToDarkAge |
Message::Signal<void (GameCore::City::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x498 |
OnCivicCulturevated |
Message::Signal<void (GameCore::Player::Instance *, GameCore::CivicTypes), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x4b0 |
OnCivicBoostTriggered |
Message::Signal<void (GameCore::Player::Instance *, GameCore::CivicTypes), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x4c8 |
OnCombatOccurred |
Message::Signal<void (const GameCore::Combat::Results &), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x4e0 |
OnContaminationCleared |
Message::Signal<void (GameCore::Unit::Instance *, const GameCore::Map::Plot::Instance *, GameCore::Player::Instance &), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x4f8 |
OnDiplomaticVPChanged |
Message::Signal<void (GameCore::PlayerTypes, int, bool), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x510 |
OnDisloyalCityKept |
Message::Signal<void (GameCore::PlayerTypes, const GameCore::City::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x528 |
OnDistrictConstructed |
Message::Signal<void (GameCore::District::Instance *, bool), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x540 |
OnDistrictPillaged |
Message::Signal<void (GameCore::District::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x558 |
OnDistrictRepaired |
Message::Signal<void (GameCore::District::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x570 |
OnDistrictDestroyed |
Message::Signal<void (GameCore::District::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x588 |
OnDealOffered |
Message::Signal<void (const GameCore::Player::Instance *, const GameCore::Player::Instance *, GameCore::Diplomacy::Deal::ProposalAction, const GameCore::Diplomacy::Deal::Instance &), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x5a0 |
OnDealEnacted |
Message::Signal<void (GameCore::PlayerTypes, GameCore::PlayerTypes, const GameCore::Diplomacy::Deal::Instance &), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x5b8 |
OnDealItemExpired |
Message::Signal<void (GameCore::PlayerTypes, GameCore::PlayerTypes, const GameCore::Diplomacy::Deal::Item::Instance &), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x5d0 |
OnDealItemReneged |
Message::Signal<void (GameCore::PlayerTypes, GameCore::PlayerTypes, const GameCore::Diplomacy::Deal::Item::Instance &), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x5e8 |
OnEncounterUnit |
Message::Signal<void (GameCore::PlayerTypes, GameCore::UnitTypes), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x600 |
OnFaithEarned |
Message::Signal<void (GameCore::PlayerTypes, FixedPointT<8>), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x618 |
OnCheckNewFaithPurchases |
Message::Signal<void (GameCore::PlayerTypes, FixedPointT<8>, FixedPointT<8>), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x630 |
OnFeaturePlaced |
Message::Signal<void (GameCore::Map::Plot::Instance *, GameCore::FeatureTypes), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x648 |
OnFeatureRemoved |
Message::Signal<void (GameCore::Map::Plot::Instance *, GameCore::FeatureTypes), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x660 |
OnFindNewContinent |
Message::Signal<void (GameCore::PlayerTypes, GameCore::ContinentTypes), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x678 |
OnFindWonder |
Message::Signal<void (GameCore::PlayerTypes, GameCore::FeatureTypes, GameCore::PlotCoord), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x690 |
OnUnitFindNewContinent |
Message::Signal<void (const GameCore::Unit::Instance *, GameCore::ContinentTypes), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x6a8 |
OnUnitFindWonder |
Message::Signal<void (const GameCore::Unit::Instance *, GameCore::FeatureTypes, GameCore::PlotCoord), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x6c0 |
OnGameEraChanged |
Message::Signal<void (GameCore::EraTypes, GameCore::EraTypes), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x6d8 |
OnGameResumed |
Message::Signal<void (), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x6f0 |
OnGameStarted |
Message::Signal<void (), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x708 |
OnGameTurnStarted |
Message::Signal<void (unsigned int), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x720 |
OnTurnPhaseStarted |
Message::Signal<void (unsigned int, unsigned int), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x738 |
OnTurnPhaseEnded |
Message::Signal<void (unsigned int), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x750 |
OnGameTurnEnded |
Message::Signal<void (unsigned int), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x768 |
OnGovernmentEnacted |
Message::Signal<void (GameCore::Player::Instance *, GameCore::GovernmentTypes), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x780 |
OnGovernmentRetracted |
Message::Signal<void (GameCore::Player::Instance *, GameCore::GovernmentTypes), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x798 |
OnGreatPersonPointsChanged |
Message::Signal<void (GameCore::Player::Instance *, GameCore::GreatPersonClassTypes, FixedPointT<8>, FixedPointT<8>), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x7b0 |
OnGreatPersonCreated |
Message::Signal<void (GameCore::Unit::Instance *, GameCore::GreatPersonIndividualTypes, GameCore::YieldTypes, int), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x7c8 |
OnGreatPersonActivated |
Message::Signal<void (GameCore::Unit::Instance *, GameCore::GreatPersonIndividualTypes), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x7e0 |
OnImportResource |
Message::Signal<void (const GameCore::Player::Instance &, GameCore::ResourceTypes, int), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x7f8 |
OnImprovementConstructed |
Message::Signal<void (GameCore::Map::Plot::Instance *, const GameCore::ImprovementInitializationParameters &), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x810 |
OnImprovementPillaged |
Message::Signal<void (GameCore::Map::Plot::Instance *, GameCore::ImprovementTypes), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x828 |
OnImprovementRepaired |
Message::Signal<void (GameCore::Map::Plot::Instance *, GameCore::ImprovementTypes), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x840 |
OnImprovementDestroyed |
Message::Signal<void (GameCore::Map::Plot::Instance *, GameCore::PlayerTypes, GameCore::ImprovementTypes, bool), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x858 |
OnImprovementDestroyedByUnit |
Message::Signal<void (GameCore::ImprovementTypes, const GameCore::Unit::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x870 |
OnInquisitionLaunched |
Message::Signal<void (GameCore::PlayerTypes, GameCore::ReligionTypes), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x888 |
OnNationalParkConstructed |
Message::Signal<void (GameCore::PlayerTypes, GameCore::PlotCoord), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x8a0 |
OnNationalParkDestroyed |
Message::Signal<void (GameCore::PlayerTypes, GameCore::PlotCoord), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x8b8 |
OnNewMajorityReligion |
Message::Signal<void (GameCore::PlayerTypes, GameCore::ReligionTypes), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x8d0 |
OnPillage |
Message::Signal<void (const GameCore::Unit::Instance *, GameCore::ImprovementTypes, GameCore::BuildingTypes, GameCore::DistrictTypes, int), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x8e8 |
OnPlayerInitialized |
Message::Signal<void (GameCore::Player::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x900 |
OnPlayerDestroyed |
Message::Signal<void (GameCore::Player::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x918 |
OnPlayerRevived |
Message::Signal<void (const GameCore::Player::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x930 |
OnPlayerIntroduced |
Message::Signal<void (const GameCore::Player::Instance *, GameCore::PlayerIntroductionTypes), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x948 |
OnPlayerAgendaAdded |
Message::Signal<void (GameCore::Player::Instance *, GameCore::AgendaTypes, GameCore::DiplomaticVisibilityTypes), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x960 |
OnPlayerPropertyChanged |
Message::Signal<void (const GameCore::Player::Instance *, unsigned int, int), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x978 |
OnPlayerChangeEra |
Message::Signal<void (GameCore::PlayerTypes, GameCore::EraTypes, GameCore::EraTypes), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x990 |
OnPlayerTurnStarted |
Message::Signal<void (GameCore::Player::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x9a8 |
OnPlayerTurnEnded |
Message::Signal<void (GameCore::Player::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x9c0 |
OnPlayerNewTurnPhaseStarted |
Message::Signal<void (GameCore::Player::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x9d8 |
OnPlayerTurnInitializationComplete |
Message::Signal<void (GameCore::Player::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x9f0 |
OnPlayerTreasuryChanged |
Message::Signal<void (GameCore::PlayerTypes, int), GameCore::Message::SignalBase::CollectorDefault<void> > |
0xa08 |
OnPlayerDarkAgeChanged |
Message::Signal<void (GameCore::PlayerTypes, bool), GameCore::Message::SignalBase::CollectorDefault<void> > |
0xa20 |
OnPlayerGoldenAgeChanged |
Message::Signal<void (GameCore::PlayerTypes, bool), GameCore::Message::SignalBase::CollectorDefault<void> > |
0xa38 |
OnCommemorationBegun |
Message::Signal<void (GameCore::CommemorationTypes, GameCore::PlayerTypes), GameCore::Message::SignalBase::CollectorDefault<void> > |
0xa50 |
OnCommemorationEnded |
Message::Signal<void (GameCore::CommemorationTypes, GameCore::PlayerTypes), GameCore::Message::SignalBase::CollectorDefault<void> > |
0xa68 |
OnPrideMomentComplimented |
Message::Signal<void (int, GameCore::MomentTypes, GameCore::PlayerTypes, GameCore::PlayerTypes), GameCore::Message::SignalBase::CollectorDefault<void> > |
0xa80 |
OnMomentRecorded |
Message::Signal<void (int, GameCore::MomentTypes, GameCore::PlayerTypes), GameCore::Message::SignalBase::CollectorDefault<void> > |
0xa98 |
OnEmergencyAvailable |
Message::Signal<void (GameCore::PlayerTypes, GameCore::EmergencyTypes, int), GameCore::Message::SignalBase::CollectorDefault<void> > |
0xab0 |
OnEmergencyStarted |
Message::Signal<void (GameCore::PlayerTypes, GameCore::EmergencyTypes, int), GameCore::Message::SignalBase::CollectorDefault<void> > |
0xac8 |
OnEmergencyEnded |
Message::Signal<void (GameCore::PlayerTypes, GameCore::EmergencyTypes, int), GameCore::Message::SignalBase::CollectorDefault<void> > |
0xae0 |
OnEmergencyRejected |
Message::Signal<void (GameCore::PlayerTypes, GameCore::EmergencyTypes, int), GameCore::Message::SignalBase::CollectorDefault<void> > |
0xaf8 |
OnEmergencyMemberKilled |
Message::Signal<void (GameCore::PlayerTypes, GameCore::EmergencyTypes, int), GameCore::Message::SignalBase::CollectorDefault<void> > |
0xb10 |
OnWorldCongressNormalStageThisPhase |
Message::Signal<void (GameCore::Congress::Manager &), GameCore::Message::SignalBase::CollectorDefault<void> > |
0xb28 |
OnWorldCongressSpecialStageThisPhase |
Message::Signal<void (GameCore::Congress::Manager &), GameCore::Message::SignalBase::CollectorDefault<void> > |
0xb40 |
OnWorldCongressReadyForStage1 |
Message::Signal<void (GameCore::Congress::Manager &), GameCore::Message::SignalBase::CollectorDefault<void> > |
0xb58 |
OnWorldCongressReadyForStage2 |
Message::Signal<void (GameCore::Congress::Manager &), GameCore::Message::SignalBase::CollectorDefault<void> > |
0xb70 |
OnWorldCongressReadyForStage3 |
Message::Signal<void (GameCore::Congress::Manager &), GameCore::Message::SignalBase::CollectorDefault<void> > |
0xb88 |
OnWorldCongressResolutionBidSuccessful |
Message::Signal<void (GameCore::Congress::Manager &, const GameCore::Congress::Resolution &, GameCore::PlayerTypes), GameCore::Message::SignalBase::CollectorDefault<void> > |
0xba0 |
OnWorldCongressResolutionVoteSuccessful |
Message::Signal<void (GameCore::Congress::Manager &, const GameCore::Congress::Resolution &), GameCore::Message::SignalBase::CollectorDefault<void> > |
0xbb8 |
OnWorldCongressResolutionApply |
Message::Signal<void (GameCore::Congress::Manager &, const GameCore::Congress::Resolution &, GameCore::PlayerTypes), GameCore::Message::SignalBase::CollectorDefault<void> > |
0xbd0 |
OnRiverFloodMitigated |
Message::Signal<void (GameCore::PlayerTypes, GameCore::NamedRiverTypes, GameCore::RandomEventTypes), GameCore::Message::SignalBase::CollectorDefault<void> > |
0xbe8 |
OnCoastalFloodMitigated |
Message::Signal<void (GameCore::Player::CityID, GameCore::CoastalLowlandTypes), GameCore::Message::SignalBase::CollectorDefault<void> > |
0xc00 |
TeamVictorious |
Message::Signal<void (GameCore::TeamTypes, GameCore::VictoryTypes), GameCore::Message::SignalBase::CollectorDefault<void> > |
0xc18 |
PlayerDefeated |
Message::Signal<void (GameCore::PlayerTypes, GameCore::DefeatTypes), GameCore::Message::SignalBase::CollectorDefault<void> > |
0xc30 |
OnRandomEventDamage |
Message::Signal<void (GameCore::RandomEventTypes, const GameCore::Game::PlayerRandomDamageArray &), GameCore::Message::SignalBase::CollectorDefault<void> > |
0xc48 |
OnPlayerHitByRandomEvent |
Message::Signal<void (GameCore::RandomEventTypes, GameCore::PlayerTypes, unsigned int, unsigned int, unsigned int), GameCore::Message::SignalBase::CollectorDefault<void> > |
0xc60 |
OnRandomEventSeaLevel |
Message::Signal<void (GameCore::RandomEventTypes), GameCore::Message::SignalBase::CollectorDefault<void> > |
0xc78 |
OnPlayersMet |
Message::Signal<void (GameCore::Player::Instance *, GameCore::Player::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> > |
0xc90 |
OnPlayerGaveInfluenceToken |
Message::Signal<void (GameCore::Player::Instance *, GameCore::Player::Instance *, int, GameCore::PlayerTypes, bool), GameCore::Message::SignalBase::CollectorDefault<void> > |
0xca8 |
OnPlayerSuzerainUniqueBonusDisableChanged |
Message::Signal<void (GameCore::Player::Instance *, bool), GameCore::Message::SignalBase::CollectorDefault<void> > |
0xcc0 |
OnWarDeclared |
Message::Signal<void (GameCore::Player::Instance *, GameCore::Player::Instance *, GameCore::WarTypes, bool), GameCore::Message::SignalBase::CollectorDefault<void> > |
0xcd8 |
OnPeaceDeclared |
Message::Signal<void (GameCore::Player::Instance *, GameCore::Player::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> > |
0xcf0 |
OnPlayerDenounced |
Message::Signal<void (const GameCore::Player::Instance *, const GameCore::Player::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> > |
0xd08 |
OnDenounceEnded |
Message::Signal<void (const GameCore::Player::Instance *, const GameCore::Player::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> > |
0xd20 |
OnFriendshipDeclared |
Message::Signal<void (GameCore::Player::Instance *, GameCore::Player::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> > |
0xd38 |
OnFriendshipEnded |
Message::Signal<void (const GameCore::Player::Instance *, const GameCore::Player::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> > |
0xd50 |
OnAllianceDeclared |
Message::Signal<void (const GameCore::Player::Instance *, const GameCore::Player::Instance *, GameCore::AllianceTypes), GameCore::Message::SignalBase::CollectorDefault<void> > |
0xd68 |
OnAllianceEnded |
Message::Signal<void (const GameCore::Player::Instance *, const GameCore::Player::Instance *, GameCore::AllianceTypes), GameCore::Message::SignalBase::CollectorDefault<void> > |
0xd80 |
OnAllianceLeveled |
Message::Signal<void (GameCore::Player::Instance &, GameCore::Player::Instance &, int), GameCore::Message::SignalBase::CollectorDefault<void> > |
0xd98 |
OnDefensivePactDeclared |
Message::Signal<void (const GameCore::Player::Instance *, const GameCore::Player::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> > |
0xdb0 |
OnDefensivePactEnded |
Message::Signal<void (const GameCore::Player::Instance *, const GameCore::Player::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> > |
0xdc8 |
OnOpenBordersDeclared |
Message::Signal<void (const GameCore::Player::Instance *, const GameCore::Player::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> > |
0xde0 |
OnOpenBordersEnded |
Message::Signal<void (const GameCore::Player::Instance *, const GameCore::Player::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> > |
0xdf8 |
OnResearchAgreementDeclared |
Message::Signal<void (const GameCore::Player::Instance *, const GameCore::Player::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> > |
0xe10 |
OnResearchAgreementEnded |
Message::Signal<void (const GameCore::Player::Instance *, const GameCore::Player::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> > |
0xe28 |
OnDemandReceived |
Message::Signal<void (const GameCore::Player::Instance *, const GameCore::Player::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> > |
0xe40 |
OnDelegationEstablished |
Message::Signal<void (const GameCore::Player::Instance *, const GameCore::Player::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> > |
0xe58 |
OnDelegationEnded |
Message::Signal<void (const GameCore::Player::Instance *, const GameCore::Player::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> > |
0xe70 |
OnEmbassyEstablished |
Message::Signal<void (const GameCore::Player::Instance *, const GameCore::Player::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> > |
0xe88 |
OnEmbassyEnded |
Message::Signal<void (const GameCore::Player::Instance *, const GameCore::Player::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> > |
0xea0 |
OnDiplomaticVisibilityChanged |
Message::Signal<void (const GameCore::Player::Instance *, const GameCore::Player::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> > |
0xeb8 |
OnKudoSent |
Message::Signal<void (const GameCore::Player::Instance *, const GameCore::Player::Instance *, unsigned int), GameCore::Message::SignalBase::CollectorDefault<void> > |
0xed0 |
OnWarningSent |
Message::Signal<void (const GameCore::Player::Instance *, const GameCore::Player::Instance *, unsigned int), GameCore::Message::SignalBase::CollectorDefault<void> > |
0xee8 |
OnSpyCaptured |
Message::Signal<void (GameCore::PlayerTypes, GameCore::City::Instance *, bool), GameCore::Message::SignalBase::CollectorDefault<void> > |
0xf00 |
OnSpyDetected |
Message::Signal<void (const GameCore::Player::Instance *, const GameCore::Player::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> > |
0xf18 |
OnNuclearWeaponDetonated |
Message::Signal<void (const GameCore::Player::Instance *, const GameCore::PlotCoord &, GameCore::WMDTypes), GameCore::Message::SignalBase::CollectorDefault<void> > |
0xf30 |
OnWMDCountChanged |
Message::Signal<void (const GameCore::Player::Instance *, int, int), GameCore::Message::SignalBase::CollectorDefault<void> > |
0xf48 |
OnSpyDisruptRocketry |
Message::Signal<void (GameCore::PlayerTypes, GameCore::City::Instance *, bool), GameCore::Message::SignalBase::CollectorDefault<void> > |
0xf60 |
OnSpyGreatWorkHeist |
Message::Signal<void (GameCore::PlayerTypes, GameCore::City::Instance *, bool), GameCore::Message::SignalBase::CollectorDefault<void> > |
0xf78 |
OnSpyRecruitPartisans |
Message::Signal<void (GameCore::PlayerTypes, GameCore::City::Instance *, bool), GameCore::Message::SignalBase::CollectorDefault<void> > |
0xf90 |
OnSpySabotageProduction |
Message::Signal<void (GameCore::PlayerTypes, GameCore::City::Instance *, bool), GameCore::Message::SignalBase::CollectorDefault<void> > |
0xfa8 |
OnSpySiphonFunds |
Message::Signal<void (GameCore::PlayerTypes, GameCore::City::Instance *, bool), GameCore::Message::SignalBase::CollectorDefault<void> > |
0xfc0 |
OnSpyStealTechBoost |
Message::Signal<void (GameCore::PlayerTypes, GameCore::City::Instance *, bool), GameCore::Message::SignalBase::CollectorDefault<void> > |
0xfd8 |
OnSpyFabricateScandal |
Message::Signal<void (GameCore::PlayerTypes, GameCore::City::Instance *, bool), GameCore::Message::SignalBase::CollectorDefault<void> > |
0xff0 |
OnSpyFomentUnrest |
Message::Signal<void (GameCore::PlayerTypes, GameCore::City::Instance *, bool), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x1008 |
OnSpyNeutralizeGovernor |
Message::Signal<void (GameCore::PlayerTypes, GameCore::City::Instance *, bool), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x1020 |
OnSpyBreachDam |
Message::Signal<void (GameCore::PlayerTypes, GameCore::City::Instance *, bool), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x1038 |
OnPromiseBroken |
Message::Signal<void (const GameCore::Player::Instance *, const GameCore::Player::Instance *, GameCore::PromiseTypes), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x1050 |
OnPromiseKept |
Message::Signal<void (const GameCore::Player::Instance *, const GameCore::Player::Instance *, GameCore::PromiseTypes), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x1068 |
OnAiBeginWarPreparation |
Message::Signal<void (const GameCore::Player::Instance &, GameCore::PlayerTypes), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x1080 |
OnAiBeginMilitaryOperation |
Message::Signal<void (const GameCore::Player::Instance &, GameCore::PlayerTypes, const char *), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x1098 |
OnAiStrategyChange |
Message::Signal<void (const GameCore::Player::Instance &, int, bool), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x10b0 |
OnPlotAppealChanged |
Message::Signal<void (const GameCore::Map::Plot::Instance *, int), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x10c8 |
OnPlotRevealed |
Message::Signal<void (const GameCore::Unit::Instance *, const GameCore::Map::Plot::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x10e0 |
OnPlotPurchased |
Message::Signal<void (const GameCore::Player::Instance &, GameCore::City::Instance *, GameCore::Map::Plot::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x10f8 |
OnPlotAnnexed |
Message::Signal<void (GameCore::PlayerTypes, GameCore::City::Instance *, GameCore::Map::Plot::Instance *, GameCore::Player::CityID), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x1110 |
OnPlotAcquiredFromCultureBomb |
Message::Signal<void (GameCore::PlayerTypes, const GameCore::PlotCoord &, const GameCore::PlotCoord &, GameCore::BuildingTypes, GameCore::ImprovementTypes, GameCore::PlayerTypes), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x1128 |
OnPlotCityOwnershipChanged |
Message::Signal<void (GameCore::PlotCoord, GameCore::Player::CityID, GameCore::Player::CityID), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x1140 |
OnPlotPropertyChanged |
Message::Signal<void (GameCore::PlotCoord, unsigned int, int), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x1158 |
FalloutChanged |
Message::Signal<void (GameCore::PlotCoord, int, int), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x1170 |
OnPlotPreSubmergedStateChanged |
Message::Signal<void (GameCore::PlotCoord, bool), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x1188 |
OnPlotSubmergedStateChanged |
Message::Signal<void (GameCore::PlotCoord, bool), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x11a0 |
OnPolicyEnacted |
Message::Signal<void (GameCore::Player::Instance *, GameCore::PolicyTypes), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x11b8 |
OnPolicyRetracted |
Message::Signal<void (GameCore::Player::Instance *, GameCore::PolicyTypes), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x11d0 |
OnPolicyObsoleted |
Message::Signal<void (GameCore::Player::Instance *, GameCore::PolicyTypes), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x11e8 |
OnProjectStartedInCity |
Message::Signal<void (const GameCore::City::Instance *, GameCore::ProjectTypes), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x1200 |
OnProjectAdvancedInCity |
Message::Signal<void (GameCore::City::Instance *, GameCore::ProjectTypes), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x1218 |
OnPlayerLevyMilitary |
Message::Signal<void (GameCore::PlayerTypes, GameCore::PlayerTypes), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x1230 |
OnPlayerResourcesChanged |
Message::Signal<void (GameCore::Player::Instance *, GameCore::ResourceTypes, GameCore::ResourceOwnershipTypes, int), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x1248 |
OnResourceHarvested |
Message::Signal<void (GameCore::Map::Plot::Instance *, GameCore::ResourceTypes), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x1260 |
OnRelicReceived |
Message::Signal<void (GameCore::PlayerTypes, GameCore::GreatWorkTypes), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x1278 |
OnRouteChanged |
Message::Signal<void (const GameCore::PlotCoord &, GameCore::RouteTypes, GameCore::PlayerTypes), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x1290 |
OnPlayerResourceVisibilityChanged |
Message::Signal<void (GameCore::Player::Instance *, GameCore::ResourceTypes), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x12a8 |
OnPlayerResourcesPlotVisibilityChanged |
Message::Signal<void (GameCore::Player::Instance *, GameCore::ResourceTypes, const GameCore::Map::Plot::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x12c0 |
OnTileResourceVisibilityChanged |
Message::Signal<void (GameCore::Player::Instance *, GameCore::ResourceTypes), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x12d8 |
OnScienceVPChanged |
Message::Signal<void (GameCore::PlayerTypes), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x12f0 |
OnTechnologyResearched |
Message::Signal<void (GameCore::Player::Instance *, GameCore::TechTypes), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x1308 |
OnTechnologyBoostTriggered |
Message::Signal<void (GameCore::Player::Instance *, GameCore::TechTypes), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x1320 |
OnResourceTraded |
Message::Signal<void (GameCore::ResourceTypes, GameCore::Player::CityID, GameCore::Player::CityID), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x1338 |
OnTradeRouteStarted |
Message::Signal<void (GameCore::Player::CityID, GameCore::Player::CityID), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x1350 |
OnTradeRouteEnded |
Message::Signal<void (GameCore::Player::Instance *, GameCore::Player::Instance *, GameCore::Player::CityID, GameCore::Player::CityID, bool), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x1368 |
TradeRoutePlundered |
Message::Signal<void (const GameCore::Unit::Instance *, const GameCore::Unit::Instance *, GameCore::PlotCoord), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x1380 |
OnPotentialTradeRouteStarted |
Message::Signal<void (GameCore::Player::CityID, GameCore::Player::CityID), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x1398 |
OnPotentialTradeRouteEnded |
Message::Signal<void (GameCore::Player::Instance *, GameCore::Player::Instance *, GameCore::Player::CityID, GameCore::Player::CityID), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x13b0 |
OnPotentialTradeRoutesCleared |
Message::Signal<void (), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x13c8 |
TradePostToBeCreated |
Message::Signal<void (GameCore::City::Instance *, GameCore::Player::Instance &), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x13e0 |
OnTradingPostChanged |
Message::Signal<void (const GameCore::City::Instance &, GameCore::PlayerTypes, bool), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x13f8 |
OnUnitAirLifted |
Message::Signal<void (GameCore::Unit::Instance *, const GameCore::PlotCoord &), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x1410 |
OnUnitParadropped |
Message::Signal<void (GameCore::Unit::Instance *, const GameCore::PlotCoord &), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x1428 |
OnUnitCreated |
Message::Signal<void (GameCore::Unit::Instance *, const GameCore::City::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x1440 |
OnUnitInitialized |
Message::Signal<void (GameCore::Unit::Instance *, const GameCore::City::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x1458 |
OnUnitCreatedInCity |
Message::Signal<void (GameCore::Unit::Instance *, const GameCore::City::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x1470 |
OnUnitDestroyed |
Message::Signal<void (GameCore::Unit::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x1488 |
OnUnitDiscoveredVolcano |
Message::Signal<void (GameCore::Unit::Instance *, int), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x14a0 |
OnUnitKilledInCombat |
Message::Signal<void (const GameCore::Unit::Instance *, const GameCore::Unit::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x14b8 |
OnUnitRetreated |
Message::Signal<void (GameCore::Unit::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x14d0 |
OnUnitReligiousHeal |
Message::Signal<void (const GameCore::Unit::Instance *, int), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x14e8 |
OnUnitTriggerGoodyHut |
Message::Signal<void (GameCore::Unit::Instance *, GameCore::GoodyHutTypes), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x1500 |
OnPlotTriggerGoodyHut |
Message::Signal<void (const GameCore::Map::Plot::Instance *, GameCore::GoodyHutTypes), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x1518 |
UnitHealed |
Message::Signal<void (const GameCore::Unit::Instance *, int, int), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x1530 |
OnUnitSacrificed |
Message::Signal<void (const GameCore::Unit::Instance *, const GameCore::Unit::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x1548 |
OnUnitTakeDefenseDamage |
Message::Signal<void (const GameCore::Unit::Instance *, GameCore::PlayerTypes, int), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x1560 |
OnUnitAbilityEarned |
Message::Signal<void (GameCore::Unit::Instance *, GameCore::UnitAbilityTypes), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x1578 |
OnUnitAbilityRevoked |
Message::Signal<void (GameCore::Unit::Instance *, GameCore::UnitAbilityTypes), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x1590 |
OnUnitPromoted |
Message::Signal<void (const GameCore::Unit::Instance *, int), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x15a8 |
OnCityWMDStrike |
Message::Signal<void (GameCore::City::Instance *, const GameCore::Map::Plot::Instance *, GameCore::WMDTypes), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x15c0 |
OnUnitWMDStrike |
Message::Signal<void (GameCore::Unit::Instance *, const GameCore::Map::Plot::Instance *, GameCore::WMDTypes), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x15d8 |
OnWMDCityHitsChanged |
Message::Signal<void (const GameCore::Player::Instance *, int), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x15f0 |
OnWMDBuilt |
Message::Signal<void (GameCore::Player::Instance *, int), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x1608 |
OnUnitNamed |
Message::Signal<void (GameCore::Unit::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x1620 |
OnUnitPropertyChanged |
Message::Signal<void (GameCore::Unit::Instance *, unsigned int), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x1638 |
OnUnitPromotionEarned |
Message::Signal<void (GameCore::Unit::Instance *, GameCore::UnitPromotionTypes), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x1650 |
PostUnitPromotionEarned |
Message::Signal<void (GameCore::Unit::Instance *, GameCore::UnitPromotionTypes), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x1668 |
OnUnitPromotionRevoked |
Message::Signal<void (GameCore::Unit::Instance *, GameCore::UnitPromotionTypes), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x1680 |
OnUnitFormationChanged |
Message::Signal<void (const GameCore::Unit::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x1698 |
OnUnitArmyFormed |
Message::Signal<void (const GameCore::Unit::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x16b0 |
OnUnitCorpsFormed |
Message::Signal<void (const GameCore::Unit::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x16c8 |
OnUnitLevied |
Message::Signal<void (GameCore::Unit::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x16e0 |
OnUnitMoved |
Message::Signal<void (GameCore::Unit::Instance *, const GameCore::PlotCoord &, const GameCore::PlotCoord &), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x16f8 |
OnUnitTourismBomb |
Message::Signal<void (GameCore::Unit::Instance *, const GameCore::PlotCoord &, int, GameCore::RockBandResultTypes), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x1710 |
OnWonderStarted |
Message::Signal<void (GameCore::City::Instance *, GameCore::BuildingTypes), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x1728 |
OnWorldCircumnavigated |
Message::Signal<void (GameCore::PlayerTypes, const GameCore::PlotCoord &), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x1740 |
OnPantheonFounded |
Message::Signal<void (GameCore::PlayerTypes, GameCore::BeliefTypes), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x1758 |
OnReligionFounded |
Message::Signal<void (GameCore::PlayerTypes, GameCore::ReligionTypes), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x1770 |
OnCityConverted |
Message::Signal<void (GameCore::Player::Instance *, GameCore::Player::Instance *, const GameCore::City::Instance &), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x1788 |
OnCityReligionChanged |
Message::Signal<void (GameCore::PlayerTypes, GameCore::Player::Instance &, GameCore::ReligionTypes), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x17a0 |
OnGovernorEstablished |
Message::Signal<void (const GameCore::Governor::Instance *, const GameCore::City::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x17b8 |
OnGovernorAssignedToCity |
Message::Signal<void (const GameCore::Governor::Instance *, const GameCore::City::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x17d0 |
OnGovernorRemovedFromCity |
Message::Signal<void (const GameCore::Governor::Instance *, const GameCore::City::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x17e8 |
OnGovernorPromoted |
Message::Signal<void (const GameCore::Governor::Instance *, GameCore::GovernorPromotionTypes), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x1800 |
OnGovernorAppointed |
Message::Signal<void (const GameCore::Governor::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x1818 |
OnPlayerDiscoveredSecretSociety |
Message::Signal<void (GameCore::PlayerTypes, GameCore::SecretSocietyTypes), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x1830 |
OnPlayerJoinedSecretSociety |
Message::Signal<void (GameCore::PlayerTypes, GameCore::SecretSocietyTypes), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x1848 |
OnPlayerLeftSecretSociety |
Message::Signal<void (GameCore::PlayerTypes, GameCore::SecretSocietyTypes), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x1860 |
OnMapInitialized |
Message::Signal<void (GameCore::Map::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x1878 |
OnPlayerConnected |
Message::Signal<void (GameCore::PlayerTypes), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x1890 |
OnPlayerDisconnected |
Message::Signal<void (GameCore::PlayerTypes), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x18a8 |
OnInitializeVisualState |
Message::Signal<void (GameCore::Game::Component::VisualStateSequence, bool &), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x18c0 |
OnRestoreVisualState |
Message::Signal<void (GameCore::Game::Component::VisualStateSequence, bool &), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x18d8 |
OnMapGenerationComplete |
Message::Signal<void (GameCore::Configuration::MapSourceTypes), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x18f0 |
OnGameStateLocked |
Message::Signal<void (bool), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x1908 |
OnCityRenamed |
Message::Signal<void (const GameCore::City::Instance &), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x1920 |
OnCityPropertyChanged |
Message::Signal<void (const GameCore::City::Instance *, unsigned int, int), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x1938 |
OnHeroCreated |
Message::Signal<void (GameCore::Unit::Instance *, GameCore::HeroClassTypes), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x1950 |
OnHeroExpired |
Message::Signal<void (GameCore::Unit::Instance *, GameCore::HeroClassTypes), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x1968 |
OnPlayerDiscoveredHero |
Message::Signal<void (const GameCore::Player::Instance *, GameCore::HeroClassTypes), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x1980 |
OnResourceMonopolyGained |
Message::Signal<void (GameCore::PlayerTypes, GameCore::ResourceTypes), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x1998 |
OnResourceMonopolyLost |
Message::Signal<void (GameCore::PlayerTypes, GameCore::ResourceTypes), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x19b0 |
OnGreatWorkAdded |
Message::Signal<void (GameCore::City::Instance *, GameCore::GreatWorkTypes), GameCore::Message::SignalBase::CollectorDefault<void> > |
0x19c8 |
OnGreatWorkRemoved |
Message::Signal<void (GameCore::City::Instance *, GameCore::GreatWorkTypes), GameCore::Message::SignalBase::CollectorDefault<void> > |