Home › Class layouts › Game › Game::Signals

Needs the Community Extension. Not available in the unmodified game; works while the Community Extension mod is active (its own functions, or raw memory access with Mem/ObjMem).

Game::Signals

GameCore::Game::Signals — class, size 6624 bytes (0x19e0).

Linux offset Member Type
0x0 OnAnarchyBegins Message::Signal<void (const GameCore::Player::Instance *, GameCore::GovernmentTypes, GameCore::GovernmentTypes, int), GameCore::Message::SignalBase::CollectorDefault<void> >
0x18 OnArtifactExtracted Message::Signal<void (GameCore::Unit::Instance *, GameCore::Map::Plot::Instance *, GameCore::GreatWorkTypes), GameCore::Message::SignalBase::CollectorDefault<void> >
0x30 OnBarbarianTribeCreated Message::Signal<void (GameCore::Barbarian::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> >
0x48 OnBarbarianTribeDestroyed Message::Signal<void (GameCore::Barbarian::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> >
0x60 OnBarbarianSpottedCity Message::Signal<void (GameCore::BarbarianNameTypes, const GameCore::City::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> >
0x78 OnBarbarianRaidStarted Message::Signal<void (GameCore::BarbarianNameTypes, const GameCore::City::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> >
0x90 OnBarbarianInvasionStarted Message::Signal<void (GameCore::BarbarianNameTypes, const GameCore::City::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> >
0xa8 OnBarbarianAttackAtCity Message::Signal<void (GameCore::BarbarianNameTypes, const GameCore::City::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> >
0xc0 OnUnitEnterBarbarianCamp Message::Signal<void (GameCore::Unit::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> >
0xd8 OnBarbarianTribeConversionPointsChanged Message::Signal<void (GameCore::Barbarian::Instance *, int), GameCore::Message::SignalBase::CollectorDefault<void> >
0xf0 OnBarbarianTribeConvertedToCiv Message::Signal<void (GameCore::Barbarian::Instance *, GameCore::PlayerTypes), GameCore::Message::SignalBase::CollectorDefault<void> >
0x108 OnBarbarianTribeClaimedUniqueUnit Message::Signal<void (GameCore::Barbarian::Instance *, GameCore::UnitTypes), GameCore::Message::SignalBase::CollectorDefault<void> >
0x120 OnBarbarianTribeStoleTech Message::Signal<void (GameCore::Barbarian::Instance *, GameCore::TechTypes), GameCore::Message::SignalBase::CollectorDefault<void> >
0x138 OnBarbarianTribeRaided Message::Signal<void (GameCore::Barbarian::Instance *, GameCore::PlayerTypes), GameCore::Message::SignalBase::CollectorDefault<void> >
0x150 OnBarbarianTribeHired Message::Signal<void (GameCore::Barbarian::Instance *, GameCore::PlayerTypes, GameCore::UnitTypes), GameCore::Message::SignalBase::CollectorDefault<void> >
0x168 OnBarbarianTribeBribed Message::Signal<void (GameCore::Barbarian::Instance *, GameCore::PlayerTypes), GameCore::Message::SignalBase::CollectorDefault<void> >
0x180 OnBarbarianTribeBribeExpired Message::Signal<void (GameCore::Barbarian::Instance *, GameCore::PlayerTypes), GameCore::Message::SignalBase::CollectorDefault<void> >
0x198 OnBarbarianTribeUnitRansomed Message::Signal<void (GameCore::Barbarian::Instance *, GameCore::Unit::Instance *, GameCore::PlayerTypes), GameCore::Message::SignalBase::CollectorDefault<void> >
0x1b0 OnBarbarianTribeIncited Message::Signal<void (GameCore::Barbarian::Instance *, GameCore::PlayerTypes, GameCore::PlayerTypes), GameCore::Message::SignalBase::CollectorDefault<void> >
0x1c8 OnBeliefAddedToReligion Message::Signal<void (GameCore::PlayerTypes, GameCore::ReligionTypes, GameCore::BeliefTypes), GameCore::Message::SignalBase::CollectorDefault<void> >
0x1e0 OnBeliefAddedToPantheon Message::Signal<void (GameCore::PlayerTypes, GameCore::ReligionTypes, GameCore::BeliefTypes), GameCore::Message::SignalBase::CollectorDefault<void> >
0x1f8 OnBuildingConstructed Message::Signal<void (GameCore::City::Instance *, GameCore::BuildingTypes, int, bool), GameCore::Message::SignalBase::CollectorDefault<void> >
0x210 OnBuildingDestroyed Message::Signal<void (GameCore::City::Instance *, GameCore::BuildingTypes, int, bool), GameCore::Message::SignalBase::CollectorDefault<void> >
0x228 OnBuildingPillageChanged Message::Signal<void (const GameCore::City::Instance *, GameCore::BuildingTypes, bool), GameCore::Message::SignalBase::CollectorDefault<void> >
0x240 OnBuildingThemed Message::Signal<void (GameCore::City::Instance *, GameCore::BuildingTypes), GameCore::Message::SignalBase::CollectorDefault<void> >
0x258 OnCapturedUnitCoastalRaid Message::Signal<void (const GameCore::Unit::Instance *, const GameCore::Unit::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> >
0x270 OnCityBesieged Message::Signal<void (GameCore::City::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> >
0x288 OnCityBuilt Message::Signal<void (GameCore::City::Instance *, bool), GameCore::Message::SignalBase::CollectorDefault<void> >
0x2a0 OnCityFoundedNewContinent Message::Signal<void (GameCore::City::Instance *, GameCore::ContinentTypes), GameCore::Message::SignalBase::CollectorDefault<void> >
0x2b8 OnPreCityConquered Message::Signal<void (GameCore::PlayerTypes, const GameCore::City::Instance *, const GameCore::Unit::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> >
0x2d0 OnCityConquered Message::Signal<void (GameCore::PlayerTypes, const GameCore::City::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> >
0x2e8 OnCityDestroyed Message::Signal<void (GameCore::City::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> >
0x300 OnCityLiberated Message::Signal<void (GameCore::PlayerTypes, const GameCore::City::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> >
0x318 OnCityLoyaltyChanged Message::Signal<void (GameCore::PlayerTypes, const GameCore::City::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> >
0x330 OnCityLoyaltyChangedPreTransfer Message::Signal<void (GameCore::PlayerTypes, const GameCore::City::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> >
0x348 OnCityLoyaltyScoreChanged Message::Signal<void (GameCore::City::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> >
0x360 OnCityOccupied Message::Signal<void (GameCore::PlayerTypes, const GameCore::City::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> >
0x378 OnLastCityOccupied Message::Signal<void (GameCore::PlayerTypes, const GameCore::City::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> >
0x390 OnCityPopulationChanged Message::Signal<void (const GameCore::City::Instance *, int), GameCore::Message::SignalBase::CollectorDefault<void> >
0x3a8 OnCityRazed Message::Signal<void (GameCore::PlayerTypes, GameCore::City::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> >
0x3c0 OnCityTransferred Message::Signal<void (const GameCore::City::Instance *, GameCore::PlayerTypes, GameCore::CityTransferTypes), GameCore::Message::SignalBase::CollectorDefault<void> >
0x3d8 OnCityCeded Message::Signal<void (GameCore::PlayerTypes, const GameCore::City::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> >
0x3f0 OnCityReturned Message::Signal<void (GameCore::PlayerTypes, const GameCore::City::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> >
0x408 OnCapitalCityChanged Message::Signal<void (const GameCore::City::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> >
0x420 OnCityChangesPantheon Message::Signal<void (GameCore::City::Instance *, GameCore::BeliefTypes, GameCore::BeliefTypes), GameCore::Message::SignalBase::CollectorDefault<void> >
0x438 OnCityChangesReligion Message::Signal<void (GameCore::City::Instance *, GameCore::ReligionTypes, GameCore::ReligionTypes), GameCore::Message::SignalBase::CollectorDefault<void> >
0x450 OnCityPowerChanged Message::Signal<void (const GameCore::City::Instance *, bool), GameCore::Message::SignalBase::CollectorDefault<void> >
0x468 OnCityPowerGeneratedFromResource Message::Signal<void (const GameCore::City::Instance *, GameCore::ResourceTypes), GameCore::Message::SignalBase::CollectorDefault<void> >
0x480 OnCityLostToDarkAge Message::Signal<void (GameCore::City::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> >
0x498 OnCivicCulturevated Message::Signal<void (GameCore::Player::Instance *, GameCore::CivicTypes), GameCore::Message::SignalBase::CollectorDefault<void> >
0x4b0 OnCivicBoostTriggered Message::Signal<void (GameCore::Player::Instance *, GameCore::CivicTypes), GameCore::Message::SignalBase::CollectorDefault<void> >
0x4c8 OnCombatOccurred Message::Signal<void (const GameCore::Combat::Results &), GameCore::Message::SignalBase::CollectorDefault<void> >
0x4e0 OnContaminationCleared Message::Signal<void (GameCore::Unit::Instance *, const GameCore::Map::Plot::Instance *, GameCore::Player::Instance &), GameCore::Message::SignalBase::CollectorDefault<void> >
0x4f8 OnDiplomaticVPChanged Message::Signal<void (GameCore::PlayerTypes, int, bool), GameCore::Message::SignalBase::CollectorDefault<void> >
0x510 OnDisloyalCityKept Message::Signal<void (GameCore::PlayerTypes, const GameCore::City::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> >
0x528 OnDistrictConstructed Message::Signal<void (GameCore::District::Instance *, bool), GameCore::Message::SignalBase::CollectorDefault<void> >
0x540 OnDistrictPillaged Message::Signal<void (GameCore::District::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> >
0x558 OnDistrictRepaired Message::Signal<void (GameCore::District::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> >
0x570 OnDistrictDestroyed Message::Signal<void (GameCore::District::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> >
0x588 OnDealOffered Message::Signal<void (const GameCore::Player::Instance *, const GameCore::Player::Instance *, GameCore::Diplomacy::Deal::ProposalAction, const GameCore::Diplomacy::Deal::Instance &), GameCore::Message::SignalBase::CollectorDefault<void> >
0x5a0 OnDealEnacted Message::Signal<void (GameCore::PlayerTypes, GameCore::PlayerTypes, const GameCore::Diplomacy::Deal::Instance &), GameCore::Message::SignalBase::CollectorDefault<void> >
0x5b8 OnDealItemExpired Message::Signal<void (GameCore::PlayerTypes, GameCore::PlayerTypes, const GameCore::Diplomacy::Deal::Item::Instance &), GameCore::Message::SignalBase::CollectorDefault<void> >
0x5d0 OnDealItemReneged Message::Signal<void (GameCore::PlayerTypes, GameCore::PlayerTypes, const GameCore::Diplomacy::Deal::Item::Instance &), GameCore::Message::SignalBase::CollectorDefault<void> >
0x5e8 OnEncounterUnit Message::Signal<void (GameCore::PlayerTypes, GameCore::UnitTypes), GameCore::Message::SignalBase::CollectorDefault<void> >
0x600 OnFaithEarned Message::Signal<void (GameCore::PlayerTypes, FixedPointT<8>), GameCore::Message::SignalBase::CollectorDefault<void> >
0x618 OnCheckNewFaithPurchases Message::Signal<void (GameCore::PlayerTypes, FixedPointT<8>, FixedPointT<8>), GameCore::Message::SignalBase::CollectorDefault<void> >
0x630 OnFeaturePlaced Message::Signal<void (GameCore::Map::Plot::Instance *, GameCore::FeatureTypes), GameCore::Message::SignalBase::CollectorDefault<void> >
0x648 OnFeatureRemoved Message::Signal<void (GameCore::Map::Plot::Instance *, GameCore::FeatureTypes), GameCore::Message::SignalBase::CollectorDefault<void> >
0x660 OnFindNewContinent Message::Signal<void (GameCore::PlayerTypes, GameCore::ContinentTypes), GameCore::Message::SignalBase::CollectorDefault<void> >
0x678 OnFindWonder Message::Signal<void (GameCore::PlayerTypes, GameCore::FeatureTypes, GameCore::PlotCoord), GameCore::Message::SignalBase::CollectorDefault<void> >
0x690 OnUnitFindNewContinent Message::Signal<void (const GameCore::Unit::Instance *, GameCore::ContinentTypes), GameCore::Message::SignalBase::CollectorDefault<void> >
0x6a8 OnUnitFindWonder Message::Signal<void (const GameCore::Unit::Instance *, GameCore::FeatureTypes, GameCore::PlotCoord), GameCore::Message::SignalBase::CollectorDefault<void> >
0x6c0 OnGameEraChanged Message::Signal<void (GameCore::EraTypes, GameCore::EraTypes), GameCore::Message::SignalBase::CollectorDefault<void> >
0x6d8 OnGameResumed Message::Signal<void (), GameCore::Message::SignalBase::CollectorDefault<void> >
0x6f0 OnGameStarted Message::Signal<void (), GameCore::Message::SignalBase::CollectorDefault<void> >
0x708 OnGameTurnStarted Message::Signal<void (unsigned int), GameCore::Message::SignalBase::CollectorDefault<void> >
0x720 OnTurnPhaseStarted Message::Signal<void (unsigned int, unsigned int), GameCore::Message::SignalBase::CollectorDefault<void> >
0x738 OnTurnPhaseEnded Message::Signal<void (unsigned int), GameCore::Message::SignalBase::CollectorDefault<void> >
0x750 OnGameTurnEnded Message::Signal<void (unsigned int), GameCore::Message::SignalBase::CollectorDefault<void> >
0x768 OnGovernmentEnacted Message::Signal<void (GameCore::Player::Instance *, GameCore::GovernmentTypes), GameCore::Message::SignalBase::CollectorDefault<void> >
0x780 OnGovernmentRetracted Message::Signal<void (GameCore::Player::Instance *, GameCore::GovernmentTypes), GameCore::Message::SignalBase::CollectorDefault<void> >
0x798 OnGreatPersonPointsChanged Message::Signal<void (GameCore::Player::Instance *, GameCore::GreatPersonClassTypes, FixedPointT<8>, FixedPointT<8>), GameCore::Message::SignalBase::CollectorDefault<void> >
0x7b0 OnGreatPersonCreated Message::Signal<void (GameCore::Unit::Instance *, GameCore::GreatPersonIndividualTypes, GameCore::YieldTypes, int), GameCore::Message::SignalBase::CollectorDefault<void> >
0x7c8 OnGreatPersonActivated Message::Signal<void (GameCore::Unit::Instance *, GameCore::GreatPersonIndividualTypes), GameCore::Message::SignalBase::CollectorDefault<void> >
0x7e0 OnImportResource Message::Signal<void (const GameCore::Player::Instance &, GameCore::ResourceTypes, int), GameCore::Message::SignalBase::CollectorDefault<void> >
0x7f8 OnImprovementConstructed Message::Signal<void (GameCore::Map::Plot::Instance *, const GameCore::ImprovementInitializationParameters &), GameCore::Message::SignalBase::CollectorDefault<void> >
0x810 OnImprovementPillaged Message::Signal<void (GameCore::Map::Plot::Instance *, GameCore::ImprovementTypes), GameCore::Message::SignalBase::CollectorDefault<void> >
0x828 OnImprovementRepaired Message::Signal<void (GameCore::Map::Plot::Instance *, GameCore::ImprovementTypes), GameCore::Message::SignalBase::CollectorDefault<void> >
0x840 OnImprovementDestroyed Message::Signal<void (GameCore::Map::Plot::Instance *, GameCore::PlayerTypes, GameCore::ImprovementTypes, bool), GameCore::Message::SignalBase::CollectorDefault<void> >
0x858 OnImprovementDestroyedByUnit Message::Signal<void (GameCore::ImprovementTypes, const GameCore::Unit::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> >
0x870 OnInquisitionLaunched Message::Signal<void (GameCore::PlayerTypes, GameCore::ReligionTypes), GameCore::Message::SignalBase::CollectorDefault<void> >
0x888 OnNationalParkConstructed Message::Signal<void (GameCore::PlayerTypes, GameCore::PlotCoord), GameCore::Message::SignalBase::CollectorDefault<void> >
0x8a0 OnNationalParkDestroyed Message::Signal<void (GameCore::PlayerTypes, GameCore::PlotCoord), GameCore::Message::SignalBase::CollectorDefault<void> >
0x8b8 OnNewMajorityReligion Message::Signal<void (GameCore::PlayerTypes, GameCore::ReligionTypes), GameCore::Message::SignalBase::CollectorDefault<void> >
0x8d0 OnPillage Message::Signal<void (const GameCore::Unit::Instance *, GameCore::ImprovementTypes, GameCore::BuildingTypes, GameCore::DistrictTypes, int), GameCore::Message::SignalBase::CollectorDefault<void> >
0x8e8 OnPlayerInitialized Message::Signal<void (GameCore::Player::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> >
0x900 OnPlayerDestroyed Message::Signal<void (GameCore::Player::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> >
0x918 OnPlayerRevived Message::Signal<void (const GameCore::Player::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> >
0x930 OnPlayerIntroduced Message::Signal<void (const GameCore::Player::Instance *, GameCore::PlayerIntroductionTypes), GameCore::Message::SignalBase::CollectorDefault<void> >
0x948 OnPlayerAgendaAdded Message::Signal<void (GameCore::Player::Instance *, GameCore::AgendaTypes, GameCore::DiplomaticVisibilityTypes), GameCore::Message::SignalBase::CollectorDefault<void> >
0x960 OnPlayerPropertyChanged Message::Signal<void (const GameCore::Player::Instance *, unsigned int, int), GameCore::Message::SignalBase::CollectorDefault<void> >
0x978 OnPlayerChangeEra Message::Signal<void (GameCore::PlayerTypes, GameCore::EraTypes, GameCore::EraTypes), GameCore::Message::SignalBase::CollectorDefault<void> >
0x990 OnPlayerTurnStarted Message::Signal<void (GameCore::Player::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> >
0x9a8 OnPlayerTurnEnded Message::Signal<void (GameCore::Player::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> >
0x9c0 OnPlayerNewTurnPhaseStarted Message::Signal<void (GameCore::Player::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> >
0x9d8 OnPlayerTurnInitializationComplete Message::Signal<void (GameCore::Player::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> >
0x9f0 OnPlayerTreasuryChanged Message::Signal<void (GameCore::PlayerTypes, int), GameCore::Message::SignalBase::CollectorDefault<void> >
0xa08 OnPlayerDarkAgeChanged Message::Signal<void (GameCore::PlayerTypes, bool), GameCore::Message::SignalBase::CollectorDefault<void> >
0xa20 OnPlayerGoldenAgeChanged Message::Signal<void (GameCore::PlayerTypes, bool), GameCore::Message::SignalBase::CollectorDefault<void> >
0xa38 OnCommemorationBegun Message::Signal<void (GameCore::CommemorationTypes, GameCore::PlayerTypes), GameCore::Message::SignalBase::CollectorDefault<void> >
0xa50 OnCommemorationEnded Message::Signal<void (GameCore::CommemorationTypes, GameCore::PlayerTypes), GameCore::Message::SignalBase::CollectorDefault<void> >
0xa68 OnPrideMomentComplimented Message::Signal<void (int, GameCore::MomentTypes, GameCore::PlayerTypes, GameCore::PlayerTypes), GameCore::Message::SignalBase::CollectorDefault<void> >
0xa80 OnMomentRecorded Message::Signal<void (int, GameCore::MomentTypes, GameCore::PlayerTypes), GameCore::Message::SignalBase::CollectorDefault<void> >
0xa98 OnEmergencyAvailable Message::Signal<void (GameCore::PlayerTypes, GameCore::EmergencyTypes, int), GameCore::Message::SignalBase::CollectorDefault<void> >
0xab0 OnEmergencyStarted Message::Signal<void (GameCore::PlayerTypes, GameCore::EmergencyTypes, int), GameCore::Message::SignalBase::CollectorDefault<void> >
0xac8 OnEmergencyEnded Message::Signal<void (GameCore::PlayerTypes, GameCore::EmergencyTypes, int), GameCore::Message::SignalBase::CollectorDefault<void> >
0xae0 OnEmergencyRejected Message::Signal<void (GameCore::PlayerTypes, GameCore::EmergencyTypes, int), GameCore::Message::SignalBase::CollectorDefault<void> >
0xaf8 OnEmergencyMemberKilled Message::Signal<void (GameCore::PlayerTypes, GameCore::EmergencyTypes, int), GameCore::Message::SignalBase::CollectorDefault<void> >
0xb10 OnWorldCongressNormalStageThisPhase Message::Signal<void (GameCore::Congress::Manager &), GameCore::Message::SignalBase::CollectorDefault<void> >
0xb28 OnWorldCongressSpecialStageThisPhase Message::Signal<void (GameCore::Congress::Manager &), GameCore::Message::SignalBase::CollectorDefault<void> >
0xb40 OnWorldCongressReadyForStage1 Message::Signal<void (GameCore::Congress::Manager &), GameCore::Message::SignalBase::CollectorDefault<void> >
0xb58 OnWorldCongressReadyForStage2 Message::Signal<void (GameCore::Congress::Manager &), GameCore::Message::SignalBase::CollectorDefault<void> >
0xb70 OnWorldCongressReadyForStage3 Message::Signal<void (GameCore::Congress::Manager &), GameCore::Message::SignalBase::CollectorDefault<void> >
0xb88 OnWorldCongressResolutionBidSuccessful Message::Signal<void (GameCore::Congress::Manager &, const GameCore::Congress::Resolution &, GameCore::PlayerTypes), GameCore::Message::SignalBase::CollectorDefault<void> >
0xba0 OnWorldCongressResolutionVoteSuccessful Message::Signal<void (GameCore::Congress::Manager &, const GameCore::Congress::Resolution &), GameCore::Message::SignalBase::CollectorDefault<void> >
0xbb8 OnWorldCongressResolutionApply Message::Signal<void (GameCore::Congress::Manager &, const GameCore::Congress::Resolution &, GameCore::PlayerTypes), GameCore::Message::SignalBase::CollectorDefault<void> >
0xbd0 OnRiverFloodMitigated Message::Signal<void (GameCore::PlayerTypes, GameCore::NamedRiverTypes, GameCore::RandomEventTypes), GameCore::Message::SignalBase::CollectorDefault<void> >
0xbe8 OnCoastalFloodMitigated Message::Signal<void (GameCore::Player::CityID, GameCore::CoastalLowlandTypes), GameCore::Message::SignalBase::CollectorDefault<void> >
0xc00 TeamVictorious Message::Signal<void (GameCore::TeamTypes, GameCore::VictoryTypes), GameCore::Message::SignalBase::CollectorDefault<void> >
0xc18 PlayerDefeated Message::Signal<void (GameCore::PlayerTypes, GameCore::DefeatTypes), GameCore::Message::SignalBase::CollectorDefault<void> >
0xc30 OnRandomEventDamage Message::Signal<void (GameCore::RandomEventTypes, const GameCore::Game::PlayerRandomDamageArray &), GameCore::Message::SignalBase::CollectorDefault<void> >
0xc48 OnPlayerHitByRandomEvent Message::Signal<void (GameCore::RandomEventTypes, GameCore::PlayerTypes, unsigned int, unsigned int, unsigned int), GameCore::Message::SignalBase::CollectorDefault<void> >
0xc60 OnRandomEventSeaLevel Message::Signal<void (GameCore::RandomEventTypes), GameCore::Message::SignalBase::CollectorDefault<void> >
0xc78 OnPlayersMet Message::Signal<void (GameCore::Player::Instance *, GameCore::Player::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> >
0xc90 OnPlayerGaveInfluenceToken Message::Signal<void (GameCore::Player::Instance *, GameCore::Player::Instance *, int, GameCore::PlayerTypes, bool), GameCore::Message::SignalBase::CollectorDefault<void> >
0xca8 OnPlayerSuzerainUniqueBonusDisableChanged Message::Signal<void (GameCore::Player::Instance *, bool), GameCore::Message::SignalBase::CollectorDefault<void> >
0xcc0 OnWarDeclared Message::Signal<void (GameCore::Player::Instance *, GameCore::Player::Instance *, GameCore::WarTypes, bool), GameCore::Message::SignalBase::CollectorDefault<void> >
0xcd8 OnPeaceDeclared Message::Signal<void (GameCore::Player::Instance *, GameCore::Player::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> >
0xcf0 OnPlayerDenounced Message::Signal<void (const GameCore::Player::Instance *, const GameCore::Player::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> >
0xd08 OnDenounceEnded Message::Signal<void (const GameCore::Player::Instance *, const GameCore::Player::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> >
0xd20 OnFriendshipDeclared Message::Signal<void (GameCore::Player::Instance *, GameCore::Player::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> >
0xd38 OnFriendshipEnded Message::Signal<void (const GameCore::Player::Instance *, const GameCore::Player::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> >
0xd50 OnAllianceDeclared Message::Signal<void (const GameCore::Player::Instance *, const GameCore::Player::Instance *, GameCore::AllianceTypes), GameCore::Message::SignalBase::CollectorDefault<void> >
0xd68 OnAllianceEnded Message::Signal<void (const GameCore::Player::Instance *, const GameCore::Player::Instance *, GameCore::AllianceTypes), GameCore::Message::SignalBase::CollectorDefault<void> >
0xd80 OnAllianceLeveled Message::Signal<void (GameCore::Player::Instance &, GameCore::Player::Instance &, int), GameCore::Message::SignalBase::CollectorDefault<void> >
0xd98 OnDefensivePactDeclared Message::Signal<void (const GameCore::Player::Instance *, const GameCore::Player::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> >
0xdb0 OnDefensivePactEnded Message::Signal<void (const GameCore::Player::Instance *, const GameCore::Player::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> >
0xdc8 OnOpenBordersDeclared Message::Signal<void (const GameCore::Player::Instance *, const GameCore::Player::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> >
0xde0 OnOpenBordersEnded Message::Signal<void (const GameCore::Player::Instance *, const GameCore::Player::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> >
0xdf8 OnResearchAgreementDeclared Message::Signal<void (const GameCore::Player::Instance *, const GameCore::Player::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> >
0xe10 OnResearchAgreementEnded Message::Signal<void (const GameCore::Player::Instance *, const GameCore::Player::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> >
0xe28 OnDemandReceived Message::Signal<void (const GameCore::Player::Instance *, const GameCore::Player::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> >
0xe40 OnDelegationEstablished Message::Signal<void (const GameCore::Player::Instance *, const GameCore::Player::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> >
0xe58 OnDelegationEnded Message::Signal<void (const GameCore::Player::Instance *, const GameCore::Player::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> >
0xe70 OnEmbassyEstablished Message::Signal<void (const GameCore::Player::Instance *, const GameCore::Player::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> >
0xe88 OnEmbassyEnded Message::Signal<void (const GameCore::Player::Instance *, const GameCore::Player::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> >
0xea0 OnDiplomaticVisibilityChanged Message::Signal<void (const GameCore::Player::Instance *, const GameCore::Player::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> >
0xeb8 OnKudoSent Message::Signal<void (const GameCore::Player::Instance *, const GameCore::Player::Instance *, unsigned int), GameCore::Message::SignalBase::CollectorDefault<void> >
0xed0 OnWarningSent Message::Signal<void (const GameCore::Player::Instance *, const GameCore::Player::Instance *, unsigned int), GameCore::Message::SignalBase::CollectorDefault<void> >
0xee8 OnSpyCaptured Message::Signal<void (GameCore::PlayerTypes, GameCore::City::Instance *, bool), GameCore::Message::SignalBase::CollectorDefault<void> >
0xf00 OnSpyDetected Message::Signal<void (const GameCore::Player::Instance *, const GameCore::Player::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> >
0xf18 OnNuclearWeaponDetonated Message::Signal<void (const GameCore::Player::Instance *, const GameCore::PlotCoord &, GameCore::WMDTypes), GameCore::Message::SignalBase::CollectorDefault<void> >
0xf30 OnWMDCountChanged Message::Signal<void (const GameCore::Player::Instance *, int, int), GameCore::Message::SignalBase::CollectorDefault<void> >
0xf48 OnSpyDisruptRocketry Message::Signal<void (GameCore::PlayerTypes, GameCore::City::Instance *, bool), GameCore::Message::SignalBase::CollectorDefault<void> >
0xf60 OnSpyGreatWorkHeist Message::Signal<void (GameCore::PlayerTypes, GameCore::City::Instance *, bool), GameCore::Message::SignalBase::CollectorDefault<void> >
0xf78 OnSpyRecruitPartisans Message::Signal<void (GameCore::PlayerTypes, GameCore::City::Instance *, bool), GameCore::Message::SignalBase::CollectorDefault<void> >
0xf90 OnSpySabotageProduction Message::Signal<void (GameCore::PlayerTypes, GameCore::City::Instance *, bool), GameCore::Message::SignalBase::CollectorDefault<void> >
0xfa8 OnSpySiphonFunds Message::Signal<void (GameCore::PlayerTypes, GameCore::City::Instance *, bool), GameCore::Message::SignalBase::CollectorDefault<void> >
0xfc0 OnSpyStealTechBoost Message::Signal<void (GameCore::PlayerTypes, GameCore::City::Instance *, bool), GameCore::Message::SignalBase::CollectorDefault<void> >
0xfd8 OnSpyFabricateScandal Message::Signal<void (GameCore::PlayerTypes, GameCore::City::Instance *, bool), GameCore::Message::SignalBase::CollectorDefault<void> >
0xff0 OnSpyFomentUnrest Message::Signal<void (GameCore::PlayerTypes, GameCore::City::Instance *, bool), GameCore::Message::SignalBase::CollectorDefault<void> >
0x1008 OnSpyNeutralizeGovernor Message::Signal<void (GameCore::PlayerTypes, GameCore::City::Instance *, bool), GameCore::Message::SignalBase::CollectorDefault<void> >
0x1020 OnSpyBreachDam Message::Signal<void (GameCore::PlayerTypes, GameCore::City::Instance *, bool), GameCore::Message::SignalBase::CollectorDefault<void> >
0x1038 OnPromiseBroken Message::Signal<void (const GameCore::Player::Instance *, const GameCore::Player::Instance *, GameCore::PromiseTypes), GameCore::Message::SignalBase::CollectorDefault<void> >
0x1050 OnPromiseKept Message::Signal<void (const GameCore::Player::Instance *, const GameCore::Player::Instance *, GameCore::PromiseTypes), GameCore::Message::SignalBase::CollectorDefault<void> >
0x1068 OnAiBeginWarPreparation Message::Signal<void (const GameCore::Player::Instance &, GameCore::PlayerTypes), GameCore::Message::SignalBase::CollectorDefault<void> >
0x1080 OnAiBeginMilitaryOperation Message::Signal<void (const GameCore::Player::Instance &, GameCore::PlayerTypes, const char *), GameCore::Message::SignalBase::CollectorDefault<void> >
0x1098 OnAiStrategyChange Message::Signal<void (const GameCore::Player::Instance &, int, bool), GameCore::Message::SignalBase::CollectorDefault<void> >
0x10b0 OnPlotAppealChanged Message::Signal<void (const GameCore::Map::Plot::Instance *, int), GameCore::Message::SignalBase::CollectorDefault<void> >
0x10c8 OnPlotRevealed Message::Signal<void (const GameCore::Unit::Instance *, const GameCore::Map::Plot::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> >
0x10e0 OnPlotPurchased Message::Signal<void (const GameCore::Player::Instance &, GameCore::City::Instance *, GameCore::Map::Plot::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> >
0x10f8 OnPlotAnnexed Message::Signal<void (GameCore::PlayerTypes, GameCore::City::Instance *, GameCore::Map::Plot::Instance *, GameCore::Player::CityID), GameCore::Message::SignalBase::CollectorDefault<void> >
0x1110 OnPlotAcquiredFromCultureBomb Message::Signal<void (GameCore::PlayerTypes, const GameCore::PlotCoord &, const GameCore::PlotCoord &, GameCore::BuildingTypes, GameCore::ImprovementTypes, GameCore::PlayerTypes), GameCore::Message::SignalBase::CollectorDefault<void> >
0x1128 OnPlotCityOwnershipChanged Message::Signal<void (GameCore::PlotCoord, GameCore::Player::CityID, GameCore::Player::CityID), GameCore::Message::SignalBase::CollectorDefault<void> >
0x1140 OnPlotPropertyChanged Message::Signal<void (GameCore::PlotCoord, unsigned int, int), GameCore::Message::SignalBase::CollectorDefault<void> >
0x1158 FalloutChanged Message::Signal<void (GameCore::PlotCoord, int, int), GameCore::Message::SignalBase::CollectorDefault<void> >
0x1170 OnPlotPreSubmergedStateChanged Message::Signal<void (GameCore::PlotCoord, bool), GameCore::Message::SignalBase::CollectorDefault<void> >
0x1188 OnPlotSubmergedStateChanged Message::Signal<void (GameCore::PlotCoord, bool), GameCore::Message::SignalBase::CollectorDefault<void> >
0x11a0 OnPolicyEnacted Message::Signal<void (GameCore::Player::Instance *, GameCore::PolicyTypes), GameCore::Message::SignalBase::CollectorDefault<void> >
0x11b8 OnPolicyRetracted Message::Signal<void (GameCore::Player::Instance *, GameCore::PolicyTypes), GameCore::Message::SignalBase::CollectorDefault<void> >
0x11d0 OnPolicyObsoleted Message::Signal<void (GameCore::Player::Instance *, GameCore::PolicyTypes), GameCore::Message::SignalBase::CollectorDefault<void> >
0x11e8 OnProjectStartedInCity Message::Signal<void (const GameCore::City::Instance *, GameCore::ProjectTypes), GameCore::Message::SignalBase::CollectorDefault<void> >
0x1200 OnProjectAdvancedInCity Message::Signal<void (GameCore::City::Instance *, GameCore::ProjectTypes), GameCore::Message::SignalBase::CollectorDefault<void> >
0x1218 OnPlayerLevyMilitary Message::Signal<void (GameCore::PlayerTypes, GameCore::PlayerTypes), GameCore::Message::SignalBase::CollectorDefault<void> >
0x1230 OnPlayerResourcesChanged Message::Signal<void (GameCore::Player::Instance *, GameCore::ResourceTypes, GameCore::ResourceOwnershipTypes, int), GameCore::Message::SignalBase::CollectorDefault<void> >
0x1248 OnResourceHarvested Message::Signal<void (GameCore::Map::Plot::Instance *, GameCore::ResourceTypes), GameCore::Message::SignalBase::CollectorDefault<void> >
0x1260 OnRelicReceived Message::Signal<void (GameCore::PlayerTypes, GameCore::GreatWorkTypes), GameCore::Message::SignalBase::CollectorDefault<void> >
0x1278 OnRouteChanged Message::Signal<void (const GameCore::PlotCoord &, GameCore::RouteTypes, GameCore::PlayerTypes), GameCore::Message::SignalBase::CollectorDefault<void> >
0x1290 OnPlayerResourceVisibilityChanged Message::Signal<void (GameCore::Player::Instance *, GameCore::ResourceTypes), GameCore::Message::SignalBase::CollectorDefault<void> >
0x12a8 OnPlayerResourcesPlotVisibilityChanged Message::Signal<void (GameCore::Player::Instance *, GameCore::ResourceTypes, const GameCore::Map::Plot::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> >
0x12c0 OnTileResourceVisibilityChanged Message::Signal<void (GameCore::Player::Instance *, GameCore::ResourceTypes), GameCore::Message::SignalBase::CollectorDefault<void> >
0x12d8 OnScienceVPChanged Message::Signal<void (GameCore::PlayerTypes), GameCore::Message::SignalBase::CollectorDefault<void> >
0x12f0 OnTechnologyResearched Message::Signal<void (GameCore::Player::Instance *, GameCore::TechTypes), GameCore::Message::SignalBase::CollectorDefault<void> >
0x1308 OnTechnologyBoostTriggered Message::Signal<void (GameCore::Player::Instance *, GameCore::TechTypes), GameCore::Message::SignalBase::CollectorDefault<void> >
0x1320 OnResourceTraded Message::Signal<void (GameCore::ResourceTypes, GameCore::Player::CityID, GameCore::Player::CityID), GameCore::Message::SignalBase::CollectorDefault<void> >
0x1338 OnTradeRouteStarted Message::Signal<void (GameCore::Player::CityID, GameCore::Player::CityID), GameCore::Message::SignalBase::CollectorDefault<void> >
0x1350 OnTradeRouteEnded Message::Signal<void (GameCore::Player::Instance *, GameCore::Player::Instance *, GameCore::Player::CityID, GameCore::Player::CityID, bool), GameCore::Message::SignalBase::CollectorDefault<void> >
0x1368 TradeRoutePlundered Message::Signal<void (const GameCore::Unit::Instance *, const GameCore::Unit::Instance *, GameCore::PlotCoord), GameCore::Message::SignalBase::CollectorDefault<void> >
0x1380 OnPotentialTradeRouteStarted Message::Signal<void (GameCore::Player::CityID, GameCore::Player::CityID), GameCore::Message::SignalBase::CollectorDefault<void> >
0x1398 OnPotentialTradeRouteEnded Message::Signal<void (GameCore::Player::Instance *, GameCore::Player::Instance *, GameCore::Player::CityID, GameCore::Player::CityID), GameCore::Message::SignalBase::CollectorDefault<void> >
0x13b0 OnPotentialTradeRoutesCleared Message::Signal<void (), GameCore::Message::SignalBase::CollectorDefault<void> >
0x13c8 TradePostToBeCreated Message::Signal<void (GameCore::City::Instance *, GameCore::Player::Instance &), GameCore::Message::SignalBase::CollectorDefault<void> >
0x13e0 OnTradingPostChanged Message::Signal<void (const GameCore::City::Instance &, GameCore::PlayerTypes, bool), GameCore::Message::SignalBase::CollectorDefault<void> >
0x13f8 OnUnitAirLifted Message::Signal<void (GameCore::Unit::Instance *, const GameCore::PlotCoord &), GameCore::Message::SignalBase::CollectorDefault<void> >
0x1410 OnUnitParadropped Message::Signal<void (GameCore::Unit::Instance *, const GameCore::PlotCoord &), GameCore::Message::SignalBase::CollectorDefault<void> >
0x1428 OnUnitCreated Message::Signal<void (GameCore::Unit::Instance *, const GameCore::City::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> >
0x1440 OnUnitInitialized Message::Signal<void (GameCore::Unit::Instance *, const GameCore::City::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> >
0x1458 OnUnitCreatedInCity Message::Signal<void (GameCore::Unit::Instance *, const GameCore::City::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> >
0x1470 OnUnitDestroyed Message::Signal<void (GameCore::Unit::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> >
0x1488 OnUnitDiscoveredVolcano Message::Signal<void (GameCore::Unit::Instance *, int), GameCore::Message::SignalBase::CollectorDefault<void> >
0x14a0 OnUnitKilledInCombat Message::Signal<void (const GameCore::Unit::Instance *, const GameCore::Unit::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> >
0x14b8 OnUnitRetreated Message::Signal<void (GameCore::Unit::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> >
0x14d0 OnUnitReligiousHeal Message::Signal<void (const GameCore::Unit::Instance *, int), GameCore::Message::SignalBase::CollectorDefault<void> >
0x14e8 OnUnitTriggerGoodyHut Message::Signal<void (GameCore::Unit::Instance *, GameCore::GoodyHutTypes), GameCore::Message::SignalBase::CollectorDefault<void> >
0x1500 OnPlotTriggerGoodyHut Message::Signal<void (const GameCore::Map::Plot::Instance *, GameCore::GoodyHutTypes), GameCore::Message::SignalBase::CollectorDefault<void> >
0x1518 UnitHealed Message::Signal<void (const GameCore::Unit::Instance *, int, int), GameCore::Message::SignalBase::CollectorDefault<void> >
0x1530 OnUnitSacrificed Message::Signal<void (const GameCore::Unit::Instance *, const GameCore::Unit::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> >
0x1548 OnUnitTakeDefenseDamage Message::Signal<void (const GameCore::Unit::Instance *, GameCore::PlayerTypes, int), GameCore::Message::SignalBase::CollectorDefault<void> >
0x1560 OnUnitAbilityEarned Message::Signal<void (GameCore::Unit::Instance *, GameCore::UnitAbilityTypes), GameCore::Message::SignalBase::CollectorDefault<void> >
0x1578 OnUnitAbilityRevoked Message::Signal<void (GameCore::Unit::Instance *, GameCore::UnitAbilityTypes), GameCore::Message::SignalBase::CollectorDefault<void> >
0x1590 OnUnitPromoted Message::Signal<void (const GameCore::Unit::Instance *, int), GameCore::Message::SignalBase::CollectorDefault<void> >
0x15a8 OnCityWMDStrike Message::Signal<void (GameCore::City::Instance *, const GameCore::Map::Plot::Instance *, GameCore::WMDTypes), GameCore::Message::SignalBase::CollectorDefault<void> >
0x15c0 OnUnitWMDStrike Message::Signal<void (GameCore::Unit::Instance *, const GameCore::Map::Plot::Instance *, GameCore::WMDTypes), GameCore::Message::SignalBase::CollectorDefault<void> >
0x15d8 OnWMDCityHitsChanged Message::Signal<void (const GameCore::Player::Instance *, int), GameCore::Message::SignalBase::CollectorDefault<void> >
0x15f0 OnWMDBuilt Message::Signal<void (GameCore::Player::Instance *, int), GameCore::Message::SignalBase::CollectorDefault<void> >
0x1608 OnUnitNamed Message::Signal<void (GameCore::Unit::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> >
0x1620 OnUnitPropertyChanged Message::Signal<void (GameCore::Unit::Instance *, unsigned int), GameCore::Message::SignalBase::CollectorDefault<void> >
0x1638 OnUnitPromotionEarned Message::Signal<void (GameCore::Unit::Instance *, GameCore::UnitPromotionTypes), GameCore::Message::SignalBase::CollectorDefault<void> >
0x1650 PostUnitPromotionEarned Message::Signal<void (GameCore::Unit::Instance *, GameCore::UnitPromotionTypes), GameCore::Message::SignalBase::CollectorDefault<void> >
0x1668 OnUnitPromotionRevoked Message::Signal<void (GameCore::Unit::Instance *, GameCore::UnitPromotionTypes), GameCore::Message::SignalBase::CollectorDefault<void> >
0x1680 OnUnitFormationChanged Message::Signal<void (const GameCore::Unit::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> >
0x1698 OnUnitArmyFormed Message::Signal<void (const GameCore::Unit::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> >
0x16b0 OnUnitCorpsFormed Message::Signal<void (const GameCore::Unit::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> >
0x16c8 OnUnitLevied Message::Signal<void (GameCore::Unit::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> >
0x16e0 OnUnitMoved Message::Signal<void (GameCore::Unit::Instance *, const GameCore::PlotCoord &, const GameCore::PlotCoord &), GameCore::Message::SignalBase::CollectorDefault<void> >
0x16f8 OnUnitTourismBomb Message::Signal<void (GameCore::Unit::Instance *, const GameCore::PlotCoord &, int, GameCore::RockBandResultTypes), GameCore::Message::SignalBase::CollectorDefault<void> >
0x1710 OnWonderStarted Message::Signal<void (GameCore::City::Instance *, GameCore::BuildingTypes), GameCore::Message::SignalBase::CollectorDefault<void> >
0x1728 OnWorldCircumnavigated Message::Signal<void (GameCore::PlayerTypes, const GameCore::PlotCoord &), GameCore::Message::SignalBase::CollectorDefault<void> >
0x1740 OnPantheonFounded Message::Signal<void (GameCore::PlayerTypes, GameCore::BeliefTypes), GameCore::Message::SignalBase::CollectorDefault<void> >
0x1758 OnReligionFounded Message::Signal<void (GameCore::PlayerTypes, GameCore::ReligionTypes), GameCore::Message::SignalBase::CollectorDefault<void> >
0x1770 OnCityConverted Message::Signal<void (GameCore::Player::Instance *, GameCore::Player::Instance *, const GameCore::City::Instance &), GameCore::Message::SignalBase::CollectorDefault<void> >
0x1788 OnCityReligionChanged Message::Signal<void (GameCore::PlayerTypes, GameCore::Player::Instance &, GameCore::ReligionTypes), GameCore::Message::SignalBase::CollectorDefault<void> >
0x17a0 OnGovernorEstablished Message::Signal<void (const GameCore::Governor::Instance *, const GameCore::City::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> >
0x17b8 OnGovernorAssignedToCity Message::Signal<void (const GameCore::Governor::Instance *, const GameCore::City::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> >
0x17d0 OnGovernorRemovedFromCity Message::Signal<void (const GameCore::Governor::Instance *, const GameCore::City::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> >
0x17e8 OnGovernorPromoted Message::Signal<void (const GameCore::Governor::Instance *, GameCore::GovernorPromotionTypes), GameCore::Message::SignalBase::CollectorDefault<void> >
0x1800 OnGovernorAppointed Message::Signal<void (const GameCore::Governor::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> >
0x1818 OnPlayerDiscoveredSecretSociety Message::Signal<void (GameCore::PlayerTypes, GameCore::SecretSocietyTypes), GameCore::Message::SignalBase::CollectorDefault<void> >
0x1830 OnPlayerJoinedSecretSociety Message::Signal<void (GameCore::PlayerTypes, GameCore::SecretSocietyTypes), GameCore::Message::SignalBase::CollectorDefault<void> >
0x1848 OnPlayerLeftSecretSociety Message::Signal<void (GameCore::PlayerTypes, GameCore::SecretSocietyTypes), GameCore::Message::SignalBase::CollectorDefault<void> >
0x1860 OnMapInitialized Message::Signal<void (GameCore::Map::Instance *), GameCore::Message::SignalBase::CollectorDefault<void> >
0x1878 OnPlayerConnected Message::Signal<void (GameCore::PlayerTypes), GameCore::Message::SignalBase::CollectorDefault<void> >
0x1890 OnPlayerDisconnected Message::Signal<void (GameCore::PlayerTypes), GameCore::Message::SignalBase::CollectorDefault<void> >
0x18a8 OnInitializeVisualState Message::Signal<void (GameCore::Game::Component::VisualStateSequence, bool &), GameCore::Message::SignalBase::CollectorDefault<void> >
0x18c0 OnRestoreVisualState Message::Signal<void (GameCore::Game::Component::VisualStateSequence, bool &), GameCore::Message::SignalBase::CollectorDefault<void> >
0x18d8 OnMapGenerationComplete Message::Signal<void (GameCore::Configuration::MapSourceTypes), GameCore::Message::SignalBase::CollectorDefault<void> >
0x18f0 OnGameStateLocked Message::Signal<void (bool), GameCore::Message::SignalBase::CollectorDefault<void> >
0x1908 OnCityRenamed Message::Signal<void (const GameCore::City::Instance &), GameCore::Message::SignalBase::CollectorDefault<void> >
0x1920 OnCityPropertyChanged Message::Signal<void (const GameCore::City::Instance *, unsigned int, int), GameCore::Message::SignalBase::CollectorDefault<void> >
0x1938 OnHeroCreated Message::Signal<void (GameCore::Unit::Instance *, GameCore::HeroClassTypes), GameCore::Message::SignalBase::CollectorDefault<void> >
0x1950 OnHeroExpired Message::Signal<void (GameCore::Unit::Instance *, GameCore::HeroClassTypes), GameCore::Message::SignalBase::CollectorDefault<void> >
0x1968 OnPlayerDiscoveredHero Message::Signal<void (const GameCore::Player::Instance *, GameCore::HeroClassTypes), GameCore::Message::SignalBase::CollectorDefault<void> >
0x1980 OnResourceMonopolyGained Message::Signal<void (GameCore::PlayerTypes, GameCore::ResourceTypes), GameCore::Message::SignalBase::CollectorDefault<void> >
0x1998 OnResourceMonopolyLost Message::Signal<void (GameCore::PlayerTypes, GameCore::ResourceTypes), GameCore::Message::SignalBase::CollectorDefault<void> >
0x19b0 OnGreatWorkAdded Message::Signal<void (GameCore::City::Instance *, GameCore::GreatWorkTypes), GameCore::Message::SignalBase::CollectorDefault<void> >
0x19c8 OnGreatWorkRemoved Message::Signal<void (GameCore::City::Instance *, GameCore::GreatWorkTypes), GameCore::Message::SignalBase::CollectorDefault<void> >