0x18 |
m_syncArchive |
FAutoArchiveClassContainer<GameCore::Game::Stats> |
0xb0 |
m_aiNumUnitsConstructed |
FAutoVariable<eastl::vector<int, eastl::allocator>, GameCore::Game::Stats> |
0xe0 |
m_wondersBuilt |
FAutoVariable<GameCore::IndexList<int, GameCore::Definition::DefinitionCollectionWithTypeIndex<GameCore::Definition::Building>, &GameCore::Definitions::GetBuildingDefinitions, void>, GameCore::Game::Stats> |
0x110 |
m_TotalAlliancesFormed |
FAutoVariable<int, GameCore::Game::Stats> |
0x128 |
m_TotalEmergencyAlliancesFormed |
FAutoVariable<int, GameCore::Game::Stats> |
0x140 |
m_TotalFreeCities |
FAutoVariable<int, GameCore::Game::Stats> |
0x158 |
m_SmallestEmergencyAllianceSize |
FAutoVariable<int, GameCore::Game::Stats> |
0x170 |
m_LargestEmergencyAllianceSize |
FAutoVariable<int, GameCore::Game::Stats> |
0x188 |
m_AverageEmergencyAllianceSize |
FAutoVariable<float, GameCore::Game::Stats> |
0x1a0 |
m_NumUnitsKilled |
FAutoVariable<int, GameCore::Game::Stats> |
0x1b8 |
m_pGame |
const GameCore::Game::Instance* |
0x1c0 |
m_buildingConstructedHandle |
Message::Handle |