Home › Class layouts › Game › Game::Techs
Needs the Community Extension. Not available in the unmodified game; works while the Community Extension mod is active (its own functions, or raw memory access with Mem/ObjMem).
Game::Techs
GameCore::Game::Techs — class, size 304 bytes (0x130).
Bases: Game::Component::IInstance at 0x0
| Linux offset |
Member |
Type |
0x18 |
m_syncArchive |
FAutoArchiveClassContainer<GameCore::Game::Techs> |
0xb0 |
m_vTechNodes |
FAutoVariable<eastl::vector<GameCore::Game::TechNode, eastl::allocator>, GameCore::Game::Techs> |
0xe0 |
m_vActiveTechs |
FAutoVariable<eastl::vector<GameCore::TechTypes, eastl::allocator>, GameCore::Game::Techs> |
0x110 |
m_vEmptyPrereqList |
TechList |