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Needs the Community Extension. Not available in the unmodified game; works while the Community Extension mod is active (its own functions, or raw memory access with Mem/ObjMem).
Game::VictoryManager::DefeatRequirement
GameCore::Game::VictoryManager::DefeatRequirement — structure, size 40 bytes (0x28).
| Linux offset |
Member |
Type |
0x0 |
PlayerId |
PlayerTypes |
0x4 |
DefeatType |
DefeatTypes |
0x8 |
RequirementSet |
RequirementSetReference |
0x18 |
RequirementSetEventHandle |
Message::Handle |