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Needs the Community Extension. Not available in the unmodified game; works while the Community Extension mod is active (its own functions, or raw memory access with Mem/ObjMem).

Game::VictoryManager::DefeatRequirement

GameCore::Game::VictoryManager::DefeatRequirement — structure, size 40 bytes (0x28).

Linux offset Member Type
0x0 PlayerId PlayerTypes
0x4 DefeatType DefeatTypes
0x8 RequirementSet RequirementSetReference
0x18 RequirementSetEventHandle Message::Handle