Home › Class layouts › GameCulture › GameCulture::Reflection::CivicNode1

Needs the Community Extension. Not available in the unmodified game; works while the Community Extension mod is active (its own functions, or raw memory access with Mem/ObjMem).

GameCulture::Reflection::CivicNode1

GameCore::GameCulture::Reflection::CivicNode1 — structure, size 40 bytes (0x28).

Linux offset Member Type
0x0 m_eType CivicTypes
0x4 m_xCost FixedPoint
0x8 m_vPrereqs eastl::vector<GameCore::CivicTypes, eastl::allocator>