Home › Class layouts › GameCulture › GameCulture::Reflection::CivicNode1
Needs the Community Extension. Not available in the unmodified game; works while the Community Extension mod is active (its own functions, or raw memory access with Mem/ObjMem).
GameCulture::Reflection::CivicNode1
GameCore::GameCulture::Reflection::CivicNode1 — structure, size 40 bytes (0x28).
| Linux offset |
Member |
Type |
0x0 |
m_eType |
CivicTypes |
0x4 |
m_xCost |
FixedPoint |
0x8 |
m_vPrereqs |
eastl::vector<GameCore::CivicTypes, eastl::allocator> |