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Needs the Community Extension. Not available in the unmodified game; works while the Community Extension mod is active (its own functions, or raw memory access with Mem/ObjMem).
Lua::IGame
GameCore::Lua::IGame — class, size 8 bytes (0x8).
Bases: Lua::StaticVirtualInstance<GameCore::Lua::IGame, GameCore::Game::Instance> at 0x0
| Linux offset |
Member |
Type |
0x0 |
_vptr$IGame |
fn(...)** |