Home › Class layouts › Lua › Lua::IGameEffects
Needs the Community Extension. Not available in the unmodified game; works while the Community Extension mod is active (its own functions, or raw memory access with Mem/ObjMem).
Lua::IGameEffects
GameCore::Lua::IGameEffects — class, size 8 bytes (0x8).
Bases: Lua::StaticVirtualInstance<GameCore::Lua::IGameEffects, GameEffects::Instance> at 0x0
| Linux offset |
Member |
Type |
0x0 |
_vptr$IGameEffects |
fn(...)** |