Home › Class layouts › Map › Map::MapAnalysis::ChokePointChain

Needs the Community Extension. Not available in the unmodified game; works while the Community Extension mod is active (its own functions, or raw memory access with Mem/ObjMem).

Map::MapAnalysis::ChokePointChain

GameCore::Map::MapAnalysis::ChokePointChain — structure, size 40 bytes (0x28).

Linux offset Member Type
0x0 AreaDivided IDType
0x4 Score int
0x8 ChokePointChains eastl::vector<eastl::vector<const GameCore::Map::MapAnalysis::ChokePointLine *, eastl::allocator>, eastl::allocator>