Home › Class layouts › Map › Map::MapAnalysis

Needs the Community Extension. Not available in the unmodified game; works while the Community Extension mod is active (its own functions, or raw memory access with Mem/ObjMem).

Map::MapAnalysis

GameCore::Map::MapAnalysis — class, size 200 bytes (0xc8).

Linux offset Member Type
0x0 m_isInitialized bool
0x8 m_verts PlotList
0x28 m_regions eastl::vector<GameCore::Map::MergeRegion, eastl::allocator>
0x48 m_chokePoints eastl::vector<GameCore::PlotCoord, eastl::allocator>
0x68 m_storedChokePoints eastl::vector<GameCore::Map::MapAnalysis::ChokePointLine, eastl::allocator>
0x88 m_chokePointChains eastl::vector<GameCore::Map::MapAnalysis::ChokePointChain, eastl::allocator>
0xa8 m_graph RegionGraph