0x0 |
m_syncArchive |
FAutoArchiveClassContainer<GameCore::Map::Player::Visibility::Instance> |
0x98 |
m_pkParent |
Map::Player::Visibility::Manager* |
0xa0 |
m_ePlayer |
PlayerTypes |
0xa8 |
m_uiPlotCount |
FAutoVariable<unsigned int, GameCore::Map::Player::Visibility::Instance> |
0xc0 |
m_uiGridWidth |
FAutoVariable<unsigned int, GameCore::Map::Player::Visibility::Instance> |
0xd8 |
m_uiGridHeight |
FAutoVariable<unsigned int, GameCore::Map::Player::Visibility::Instance> |
0xf0 |
m_uiCachedNumRevealedHexes |
FAutoVariable<unsigned int, GameCore::Map::Player::Visibility::Instance> |
0x108 |
m_bWrapX |
FAutoVariable<bool, GameCore::Map::Player::Visibility::Instance> |
0x120 |
m_bWrapY |
FAutoVariable<bool, GameCore::Map::Player::Visibility::Instance> |
0x138 |
m_bCachedNumRevealedHexesOld |
FAutoVariable<bool, GameCore::Map::Player::Visibility::Instance> |
0x150 |
m_aPlotVisibilityLayers |
Map::Player::Visibility::Instance::Layer*[] |
0x160 |
m_pbPlayerRevealed |
FAutoVariable<Types::Vector<bool, Types::LinearAlloc::Default<1, 0> >, GameCore::Map::Player::Visibility::Instance> |
0x188 |
m_aExplicitLayers |
FAutoVariable<Types::Vector<GameCore::Map::Player::Visibility::Instance::Layer, Types::LinearAlloc::DefaultInline<GameCore::Map::Player::Visibility::Instance::Layer, 8, 51, 0> >, GameCore::Map::Player::Visibility::Instance> |
0x280 |
m_aCombinedLayers |
FAutoVariable<Types::Vector<GameCore::Map::Player::Visibility::Instance::Layer, Types::LinearAlloc::DefaultInline<GameCore::Map::Player::Visibility::Instance::Layer, 8, 51, 0> >, GameCore::Map::Player::Visibility::Instance> |
0x378 |
m_aOutgoingVisibilityBlockers |
FAutoVariable<Types::Vector<GameCore::Map::Player::Visibility::PlayerTypeCount, Types::LinearAlloc::Default<1, 0> >, GameCore::Map::Player::Visibility::Instance> |
0x3a0 |
m_aOutgoingVisibility |
FAutoVariable<Types::Vector<GameCore::Map::Player::Visibility::PlayerTypeCount, Types::LinearAlloc::Default<1, 0> >, GameCore::Map::Player::Visibility::Instance> |
0x3c8 |
m_bIsInitialized |
bool |