Home › Class layouts › Map › Map::Player::Visibility::PlayerTypeCount

Needs the Community Extension. Not available in the unmodified game; works while the Community Extension mod is active (its own functions, or raw memory access with Mem/ObjMem).

Map::Player::Visibility::PlayerTypeCount

GameCore::Map::Player::Visibility::PlayerTypeCount — structure, size 8 bytes (0x8).

Linux offset Member Type
0x0 ePlayer PlayerTypes
0x4 uCount uint