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Needs the Community Extension. Not available in the unmodified game; works while the Community Extension mod is active (its own functions, or raw memory access with Mem/ObjMem).

Map::RegionCell

GameCore::Map::RegionCell — class, size 120 bytes (0x78).

Linux offset Member Type
0x0 m_hexCoord FloatCoord
0x8 m_radius FixedPoint
0x10 m_regionFaces eastl::vector<int, eastl::allocator>
0x30 m_linkedCells eastl::vector<int, eastl::allocator>
0x50 m_chokePointCells eastl::vector<int, eastl::allocator>
0x70 m_isRegion bool
0x71 m_isChokePoint bool
0x72 m_hasBeenPruned bool