Home › Class layouts › Map › Map::RegionCell
Needs the Community Extension. Not available in the unmodified game; works while the Community Extension mod is active (its own functions, or raw memory access with Mem/ObjMem).
Map::RegionCell
GameCore::Map::RegionCell — class, size 120 bytes (0x78).
| Linux offset |
Member |
Type |
0x0 |
m_hexCoord |
FloatCoord |
0x8 |
m_radius |
FixedPoint |
0x10 |
m_regionFaces |
eastl::vector<int, eastl::allocator> |
0x30 |
m_linkedCells |
eastl::vector<int, eastl::allocator> |
0x50 |
m_chokePointCells |
eastl::vector<int, eastl::allocator> |
0x70 |
m_isRegion |
bool |
0x71 |
m_isChokePoint |
bool |
0x72 |
m_hasBeenPruned |
bool |