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Needs the Community Extension. Not available in the unmodified game; works while the Community Extension mod is active (its own functions, or raw memory access with Mem/ObjMem).

Map::River::RiverDataModel

GameCore::Map::River::RiverDataModel — class, size 256 bytes (0x100).

Bases: Map::River::IRiverDataModel at 0x0

Linux offset Member Type
0x8 m_aRivers RiverList
0x28 m_NextRiverID FAutoVariable<int, GameCore::Map::River::RiverDataModel>
0x40 m_aRiverPlots FAutoVariable<GameCore::Map::SparsePlotData<eastl::vector<int, eastl::allocator> >, GameCore::Map::River::RiverDataModel>
0xa0 m_aRiverFloodPlains FAutoVariable<GameCore::Map::SparsePlotData<eastl::vector<int, eastl::allocator> >, GameCore::Map::River::RiverDataModel>