Home › Class layouts › Map › Map::Territory::OceanSplitter::FloodFillNode

Needs the Community Extension. Not available in the unmodified game; works while the Community Extension mod is active (its own functions, or raw memory access with Mem/ObjMem).

Map::Territory::OceanSplitter::FloodFillNode

GameCore::Map::Territory::OceanSplitter::FloodFillNode — structure, size 16 bytes (0x10).

Linux offset Member Type
0x0 hiPos HEXVec_i
0xc iDistance int