Home › Class layouts › Map › Map::Territory::OceanSplitter::FloodFillNode
Needs the Community Extension. Not available in the unmodified game; works while the Community Extension mod is active (its own functions, or raw memory access with Mem/ObjMem).
Map::Territory::OceanSplitter::FloodFillNode
GameCore::Map::Territory::OceanSplitter::FloodFillNode — structure, size 16 bytes (0x10).
| Linux offset |
Member |
Type |
0x0 |
hiPos |
HEXVec_i |
0xc |
iDistance |
int |