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Needs the Community Extension. Not available in the unmodified game; works while the Community Extension mod is active (its own functions, or raw memory access with Mem/ObjMem).

Map::Territory::OceanSplitter

GameCore::Map::Territory::OceanSplitter — class, size 184 bytes (0xb8).

Linux offset Member Type
0x0 m_pBuilder Map::Territory::Builder*
0x8 m_pMap Map::IInstance*
0x10 m_kTerrainGrid DynamicMarkGrid
0x38 m_kTempGridA DynamicMarkGrid
0x60 m_kTempGridB DynamicMarkGrid
0x88 m_aStack Types::DynamicArray<GameCore::Map::Territory::OceanSplitter::FloodFillNode, Platform::HeapAllocator<0, 0>, false>
0xa0 m_aSingularPoints Types::DynamicArray<GameCore::Map::Territory::OceanSplitter::FloodFillNode, Platform::HeapAllocator<0, 0>, false>