Home › Class layouts › Messages › Messages::PlayerTurnUnready
Needs the Community Extension. Not available in the unmodified game; works while the Community Extension mod is active (its own functions, or raw memory access with Mem/ObjMem).
Messages::PlayerTurnUnready
GameCore::Messages::PlayerTurnUnready — class, size 32 bytes (0x20).
Bases: Messages::BaseMessage at 0x0
| Linux offset |
Member |
Type |
0x18 |
m_ePlayer |
PlayerTypes |