Home › Class layouts › Player › Player::DistrictAndBuildingsCreateUnitWithAbilityByClass

Needs the Community Extension. Not available in the unmodified game; works while the Community Extension mod is active (its own functions, or raw memory access with Mem/ObjMem).

Player::DistrictAndBuildingsCreateUnitWithAbilityByClass

GameCore::Player::DistrictAndBuildingsCreateUnitWithAbilityByClass — structure, size 12 bytes (0xc).

Linux offset Member Type
0x0 m_eAbility UnitAbilityTypes
0x4 m_eDistrict DistrictTypes
0x8 m_ePromotionClass UnitPromotionClassTypes