Home › Class layouts › Player › Player::DistrictCreateUnit

Needs the Community Extension. Not available in the unmodified game; works while the Community Extension mod is active (its own functions, or raw memory access with Mem/ObjMem).

Player::DistrictCreateUnit

GameCore::Player::DistrictCreateUnit — structure, size 8 bytes (0x8).

Linux offset Member Type
0x0 m_eDistrict DistrictTypes
0x4 m_eUnitTypeHash uint