Home › Class layouts › Player › Player::DistrictCreateUnit
Needs the Community Extension. Not available in the unmodified game; works while the Community Extension mod is active (its own functions, or raw memory access with Mem/ObjMem).
Player::DistrictCreateUnit
GameCore::Player::DistrictCreateUnit — structure, size 8 bytes (0x8).
| Linux offset |
Member |
Type |
0x0 |
m_eDistrict |
DistrictTypes |
0x4 |
m_eUnitTypeHash |
uint |